diff options
author | chai <chaifix@163.com> | 2019-05-11 22:54:56 +0800 |
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committer | chai <chaifix@163.com> | 2019-05-11 22:54:56 +0800 |
commit | 9645be0af1b1d5cb0ad5892d5464e1b23c51b550 (patch) | |
tree | 129c716bed8e93312421c3adb2f8e7c4f811602d /source/3rd-party/SDL2/src/video/cocoa/SDL_cocoashape.h |
Diffstat (limited to 'source/3rd-party/SDL2/src/video/cocoa/SDL_cocoashape.h')
-rw-r--r-- | source/3rd-party/SDL2/src/video/cocoa/SDL_cocoashape.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/video/cocoa/SDL_cocoashape.h b/source/3rd-party/SDL2/src/video/cocoa/SDL_cocoashape.h new file mode 100644 index 0000000..da1b5eb --- /dev/null +++ b/source/3rd-party/SDL2/src/video/cocoa/SDL_cocoashape.h @@ -0,0 +1,45 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +#include "../../SDL_internal.h" + +#ifndef SDL_cocoashape_h_ +#define SDL_cocoashape_h_ + +#include "SDL_stdinc.h" +#include "SDL_video.h" +#include "SDL_shape.h" +#include "../SDL_shape_internals.h" + +typedef struct { + NSGraphicsContext* context; + SDL_bool saved; + + SDL_ShapeTree* shape; +} SDL_ShapeData; + +extern SDL_WindowShaper* Cocoa_CreateShaper(SDL_Window* window); +extern int Cocoa_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode); +extern int Cocoa_ResizeWindowShape(SDL_Window *window); + +#endif /* SDL_cocoashape_h_ */ + +/* vi: set ts=4 sw=4 expandtab: */ |