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diff --git a/source/3rd-party/SDL2/src/video/cocoa/SDL_cocoashape.h b/source/3rd-party/SDL2/src/video/cocoa/SDL_cocoashape.h
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+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "../../SDL_internal.h"
+
+#ifndef SDL_cocoashape_h_
+#define SDL_cocoashape_h_
+
+#include "SDL_stdinc.h"
+#include "SDL_video.h"
+#include "SDL_shape.h"
+#include "../SDL_shape_internals.h"
+
+typedef struct {
+ NSGraphicsContext* context;
+ SDL_bool saved;
+
+ SDL_ShapeTree* shape;
+} SDL_ShapeData;
+
+extern SDL_WindowShaper* Cocoa_CreateShaper(SDL_Window* window);
+extern int Cocoa_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode);
+extern int Cocoa_ResizeWindowShape(SDL_Window *window);
+
+#endif /* SDL_cocoashape_h_ */
+
+/* vi: set ts=4 sw=4 expandtab: */