diff options
author | chai <chaifix@163.com> | 2019-05-11 22:54:56 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2019-05-11 22:54:56 +0800 |
commit | 9645be0af1b1d5cb0ad5892d5464e1b23c51b550 (patch) | |
tree | 129c716bed8e93312421c3adb2f8e7c4f811602d /source/3rd-party/SDL2/src/video/directfb/SDL_DirectFB_mouse.c |
Diffstat (limited to 'source/3rd-party/SDL2/src/video/directfb/SDL_DirectFB_mouse.c')
-rw-r--r-- | source/3rd-party/SDL2/src/video/directfb/SDL_DirectFB_mouse.c | 389 |
1 files changed, 389 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/video/directfb/SDL_DirectFB_mouse.c b/source/3rd-party/SDL2/src/video/directfb/SDL_DirectFB_mouse.c new file mode 100644 index 0000000..a2b3e41 --- /dev/null +++ b/source/3rd-party/SDL2/src/video/directfb/SDL_DirectFB_mouse.c @@ -0,0 +1,389 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#if SDL_VIDEO_DRIVER_DIRECTFB + +#include "SDL_assert.h" + +#include "SDL_DirectFB_video.h" +#include "SDL_DirectFB_mouse.h" +#include "SDL_DirectFB_modes.h" +#include "SDL_DirectFB_window.h" + +#include "../SDL_sysvideo.h" +#include "../../events/SDL_mouse_c.h" + +static SDL_Cursor *DirectFB_CreateDefaultCursor(void); +static SDL_Cursor *DirectFB_CreateCursor(SDL_Surface * surface, + int hot_x, int hot_y); +static int DirectFB_ShowCursor(SDL_Cursor * cursor); +static void DirectFB_FreeCursor(SDL_Cursor * cursor); +static void DirectFB_WarpMouse(SDL_Window * window, int x, int y); + +static const char *arrow[] = { + /* pixels */ + "X ", + "XX ", + "X.X ", + "X..X ", + "X...X ", + "X....X ", + "X.....X ", + "X......X ", + "X.......X ", + "X........X ", + "X.....XXXXX ", + "X..X..X ", + "X.X X..X ", + "XX X..X ", + "X X..X ", + " X..X ", + " X..X ", + " X..X ", + " XX ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", + " ", +}; + +static SDL_Cursor * +DirectFB_CreateDefaultCursor(void) +{ + SDL_VideoDevice *dev = SDL_GetVideoDevice(); + + SDL_DFB_DEVICEDATA(dev); + DFB_CursorData *curdata; + DFBSurfaceDescription dsc; + SDL_Cursor *cursor; + Uint32 *dest; + int pitch, i, j; + + SDL_DFB_ALLOC_CLEAR( cursor, sizeof(*cursor)); + SDL_DFB_ALLOC_CLEAR(curdata, sizeof(*curdata)); + + dsc.flags = + DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS; + dsc.caps = DSCAPS_VIDEOONLY; + dsc.width = 32; + dsc.height = 32; + dsc.pixelformat = DSPF_ARGB; + + SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc, + &curdata->surf)); + curdata->hotx = 0; + curdata->hoty = 0; + cursor->driverdata = curdata; + + SDL_DFB_CHECKERR(curdata->surf->Lock(curdata->surf, DSLF_WRITE, + (void *) &dest, &pitch)); + + /* Relies on the fact that this is only called with ARGB surface. */ + for (i = 0; i < 32; i++) + { + for (j = 0; j < 32; j++) + { + switch (arrow[i][j]) + { + case ' ': dest[j] = 0x00000000; break; + case '.': dest[j] = 0xffffffff; break; + case 'X': dest[j] = 0xff000000; break; + } + } + dest += (pitch >> 2); + } + + curdata->surf->Unlock(curdata->surf); + return cursor; + error: + return NULL; +} + +/* Create a cursor from a surface */ +static SDL_Cursor * +DirectFB_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y) +{ + SDL_VideoDevice *dev = SDL_GetVideoDevice(); + + SDL_DFB_DEVICEDATA(dev); + DFB_CursorData *curdata; + DFBSurfaceDescription dsc; + SDL_Cursor *cursor; + Uint32 *dest; + Uint32 *p; + int pitch, i; + + SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888); + SDL_assert(surface->pitch == surface->w * 4); + + SDL_DFB_ALLOC_CLEAR( cursor, sizeof(*cursor)); + SDL_DFB_ALLOC_CLEAR(curdata, sizeof(*curdata)); + + dsc.flags = + DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS; + dsc.caps = DSCAPS_VIDEOONLY; + dsc.width = surface->w; + dsc.height = surface->h; + dsc.pixelformat = DSPF_ARGB; + + SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc, + &curdata->surf)); + curdata->hotx = hot_x; + curdata->hoty = hot_y; + cursor->driverdata = curdata; + + SDL_DFB_CHECKERR(curdata->surf->Lock(curdata->surf, DSLF_WRITE, + (void *) &dest, &pitch)); + + p = surface->pixels; + for (i = 0; i < surface->h; i++) + memcpy((char *) dest + i * pitch, + (char *) p + i * surface->pitch, 4 * surface->w); + + curdata->surf->Unlock(curdata->surf); + return cursor; + error: + return NULL; +} + +/* Show the specified cursor, or hide if cursor is NULL */ +static int +DirectFB_ShowCursor(SDL_Cursor * cursor) +{ + SDL_DFB_CURSORDATA(cursor); + SDL_Window *window; + + window = SDL_GetFocusWindow(); + if (!window) + return -1; + else { + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); + + if (display) { + DFB_DisplayData *dispdata = + (DFB_DisplayData *) display->driverdata; + DFB_WindowData *windata = (DFB_WindowData *) window->driverdata; + + if (cursor) + SDL_DFB_CHECKERR(windata->dfbwin-> + SetCursorShape(windata->dfbwin, + curdata->surf, curdata->hotx, + curdata->hoty)); + + SDL_DFB_CHECKERR(dispdata->layer-> + SetCooperativeLevel(dispdata->layer, + DLSCL_ADMINISTRATIVE)); + SDL_DFB_CHECKERR(dispdata->layer-> + SetCursorOpacity(dispdata->layer, + cursor ? 0xC0 : 0x00)); + SDL_DFB_CHECKERR(dispdata->layer-> + SetCooperativeLevel(dispdata->layer, + DLSCL_SHARED)); + } + } + + return 0; + error: + return -1; +} + +/* Free a window manager cursor */ +static void +DirectFB_FreeCursor(SDL_Cursor * cursor) +{ + SDL_DFB_CURSORDATA(cursor); + + SDL_DFB_RELEASE(curdata->surf); + SDL_DFB_FREE(cursor->driverdata); + SDL_DFB_FREE(cursor); +} + +/* Warp the mouse to (x,y) */ +static void +DirectFB_WarpMouse(SDL_Window * window, int x, int y) +{ + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); + DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata; + DFB_WindowData *windata = (DFB_WindowData *) window->driverdata; + int cx, cy; + + SDL_DFB_CHECKERR(windata->dfbwin->GetPosition(windata->dfbwin, &cx, &cy)); + SDL_DFB_CHECKERR(dispdata->layer->WarpCursor(dispdata->layer, + cx + x + windata->client.x, + cy + y + windata->client.y)); + + error: + return; +} + +#if USE_MULTI_API + +static void DirectFB_MoveCursor(SDL_Cursor * cursor); +static void DirectFB_WarpMouse(SDL_Mouse * mouse, SDL_Window * window, + int x, int y); +static void DirectFB_FreeMouse(SDL_Mouse * mouse); + +static int id_mask; + +static DFBEnumerationResult +EnumMice(DFBInputDeviceID device_id, DFBInputDeviceDescription desc, + void *callbackdata) +{ + DFB_DeviceData *devdata = callbackdata; + + if ((desc.type & DIDTF_MOUSE) && (device_id & id_mask)) { + SDL_Mouse mouse; + + SDL_zero(mouse); + mouse.id = device_id; + mouse.CreateCursor = DirectFB_CreateCursor; + mouse.ShowCursor = DirectFB_ShowCursor; + mouse.MoveCursor = DirectFB_MoveCursor; + mouse.FreeCursor = DirectFB_FreeCursor; + mouse.WarpMouse = DirectFB_WarpMouse; + mouse.FreeMouse = DirectFB_FreeMouse; + mouse.cursor_shown = 1; + + SDL_AddMouse(&mouse, desc.name, 0, 0, 1); + devdata->mouse_id[devdata->num_mice++] = device_id; + } + return DFENUM_OK; +} + +void +DirectFB_InitMouse(_THIS) +{ + SDL_DFB_DEVICEDATA(_this); + + devdata->num_mice = 0; + if (devdata->use_linux_input) { + /* try non-core devices first */ + id_mask = 0xF0; + devdata->dfb->EnumInputDevices(devdata->dfb, EnumMice, devdata); + if (devdata->num_mice == 0) { + /* try core devices */ + id_mask = 0x0F; + devdata->dfb->EnumInputDevices(devdata->dfb, EnumMice, devdata); + } + } + if (devdata->num_mice == 0) { + SDL_Mouse mouse; + + SDL_zero(mouse); + mouse.CreateCursor = DirectFB_CreateCursor; + mouse.ShowCursor = DirectFB_ShowCursor; + mouse.MoveCursor = DirectFB_MoveCursor; + mouse.FreeCursor = DirectFB_FreeCursor; + mouse.WarpMouse = DirectFB_WarpMouse; + mouse.FreeMouse = DirectFB_FreeMouse; + mouse.cursor_shown = 1; + + SDL_AddMouse(&mouse, "Mouse", 0, 0, 1); + devdata->num_mice = 1; + } +} + +void +DirectFB_QuitMouse(_THIS) +{ + SDL_DFB_DEVICEDATA(_this); + + if (devdata->use_linux_input) { + SDL_MouseQuit(); + } else { + SDL_DelMouse(0); + } +} + + +/* This is called when a mouse motion event occurs */ +static void +DirectFB_MoveCursor(SDL_Cursor * cursor) +{ + +} + +/* Warp the mouse to (x,y) */ +static void +DirectFB_WarpMouse(SDL_Mouse * mouse, SDL_Window * window, int x, int y) +{ + SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); + DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata; + DFB_WindowData *windata = (DFB_WindowData *) window->driverdata; + DFBResult ret; + int cx, cy; + + SDL_DFB_CHECKERR(windata->dfbwin->GetPosition(windata->dfbwin, &cx, &cy)); + SDL_DFB_CHECKERR(dispdata->layer->WarpCursor(dispdata->layer, + cx + x + windata->client.x, + cy + y + windata->client.y)); + + error: + return; +} + +/* Free the mouse when it's time */ +static void +DirectFB_FreeMouse(SDL_Mouse * mouse) +{ + /* nothing yet */ +} + +#else /* USE_MULTI_API */ + +void +DirectFB_InitMouse(_THIS) +{ + SDL_DFB_DEVICEDATA(_this); + + SDL_Mouse *mouse = SDL_GetMouse(); + + mouse->CreateCursor = DirectFB_CreateCursor; + mouse->ShowCursor = DirectFB_ShowCursor; + mouse->WarpMouse = DirectFB_WarpMouse; + mouse->FreeCursor = DirectFB_FreeCursor; + + SDL_SetDefaultCursor(DirectFB_CreateDefaultCursor()); + + devdata->num_mice = 1; +} + +void +DirectFB_QuitMouse(_THIS) +{ +} + + +#endif + +#endif /* SDL_VIDEO_DRIVER_DIRECTFB */ + +/* vi: set ts=4 sw=4 expandtab: */ |