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authorchai <chaifix@163.com>2019-05-11 22:54:56 +0800
committerchai <chaifix@163.com>2019-05-11 22:54:56 +0800
commit9645be0af1b1d5cb0ad5892d5464e1b23c51b550 (patch)
tree129c716bed8e93312421c3adb2f8e7c4f811602d /source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenevents.c
Diffstat (limited to 'source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenevents.c')
-rw-r--r--source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenevents.c716
1 files changed, 716 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenevents.c b/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenevents.c
new file mode 100644
index 0000000..14bc240
--- /dev/null
+++ b/source/3rd-party/SDL2/src/video/emscripten/SDL_emscriptenevents.c
@@ -0,0 +1,716 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+
+
+#include "../../SDL_internal.h"
+
+#if SDL_VIDEO_DRIVER_EMSCRIPTEN
+
+#include <emscripten/html5.h>
+
+#include "../../events/SDL_events_c.h"
+#include "../../events/SDL_keyboard_c.h"
+#include "../../events/SDL_touch_c.h"
+
+#include "SDL_emscriptenevents.h"
+#include "SDL_emscriptenvideo.h"
+
+#include "SDL_hints.h"
+
+#define FULLSCREEN_MASK ( SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN )
+
+/*
+.keyCode to scancode
+https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent
+https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/keyCode
+*/
+static const SDL_Scancode emscripten_scancode_table[] = {
+ /* 0 */ SDL_SCANCODE_UNKNOWN,
+ /* 1 */ SDL_SCANCODE_UNKNOWN,
+ /* 2 */ SDL_SCANCODE_UNKNOWN,
+ /* 3 */ SDL_SCANCODE_CANCEL,
+ /* 4 */ SDL_SCANCODE_UNKNOWN,
+ /* 5 */ SDL_SCANCODE_UNKNOWN,
+ /* 6 */ SDL_SCANCODE_HELP,
+ /* 7 */ SDL_SCANCODE_UNKNOWN,
+ /* 8 */ SDL_SCANCODE_BACKSPACE,
+ /* 9 */ SDL_SCANCODE_TAB,
+ /* 10 */ SDL_SCANCODE_UNKNOWN,
+ /* 11 */ SDL_SCANCODE_UNKNOWN,
+ /* 12 */ SDL_SCANCODE_UNKNOWN,
+ /* 13 */ SDL_SCANCODE_RETURN,
+ /* 14 */ SDL_SCANCODE_UNKNOWN,
+ /* 15 */ SDL_SCANCODE_UNKNOWN,
+ /* 16 */ SDL_SCANCODE_LSHIFT,
+ /* 17 */ SDL_SCANCODE_LCTRL,
+ /* 18 */ SDL_SCANCODE_LALT,
+ /* 19 */ SDL_SCANCODE_PAUSE,
+ /* 20 */ SDL_SCANCODE_CAPSLOCK,
+ /* 21 */ SDL_SCANCODE_UNKNOWN,
+ /* 22 */ SDL_SCANCODE_UNKNOWN,
+ /* 23 */ SDL_SCANCODE_UNKNOWN,
+ /* 24 */ SDL_SCANCODE_UNKNOWN,
+ /* 25 */ SDL_SCANCODE_UNKNOWN,
+ /* 26 */ SDL_SCANCODE_UNKNOWN,
+ /* 27 */ SDL_SCANCODE_ESCAPE,
+ /* 28 */ SDL_SCANCODE_UNKNOWN,
+ /* 29 */ SDL_SCANCODE_UNKNOWN,
+ /* 30 */ SDL_SCANCODE_UNKNOWN,
+ /* 31 */ SDL_SCANCODE_UNKNOWN,
+ /* 32 */ SDL_SCANCODE_SPACE,
+ /* 33 */ SDL_SCANCODE_PAGEUP,
+ /* 34 */ SDL_SCANCODE_PAGEDOWN,
+ /* 35 */ SDL_SCANCODE_END,
+ /* 36 */ SDL_SCANCODE_HOME,
+ /* 37 */ SDL_SCANCODE_LEFT,
+ /* 38 */ SDL_SCANCODE_UP,
+ /* 39 */ SDL_SCANCODE_RIGHT,
+ /* 40 */ SDL_SCANCODE_DOWN,
+ /* 41 */ SDL_SCANCODE_UNKNOWN,
+ /* 42 */ SDL_SCANCODE_UNKNOWN,
+ /* 43 */ SDL_SCANCODE_UNKNOWN,
+ /* 44 */ SDL_SCANCODE_UNKNOWN,
+ /* 45 */ SDL_SCANCODE_INSERT,
+ /* 46 */ SDL_SCANCODE_DELETE,
+ /* 47 */ SDL_SCANCODE_UNKNOWN,
+ /* 48 */ SDL_SCANCODE_0,
+ /* 49 */ SDL_SCANCODE_1,
+ /* 50 */ SDL_SCANCODE_2,
+ /* 51 */ SDL_SCANCODE_3,
+ /* 52 */ SDL_SCANCODE_4,
+ /* 53 */ SDL_SCANCODE_5,
+ /* 54 */ SDL_SCANCODE_6,
+ /* 55 */ SDL_SCANCODE_7,
+ /* 56 */ SDL_SCANCODE_8,
+ /* 57 */ SDL_SCANCODE_9,
+ /* 58 */ SDL_SCANCODE_UNKNOWN,
+ /* 59 */ SDL_SCANCODE_SEMICOLON,
+ /* 60 */ SDL_SCANCODE_UNKNOWN,
+ /* 61 */ SDL_SCANCODE_EQUALS,
+ /* 62 */ SDL_SCANCODE_UNKNOWN,
+ /* 63 */ SDL_SCANCODE_UNKNOWN,
+ /* 64 */ SDL_SCANCODE_UNKNOWN,
+ /* 65 */ SDL_SCANCODE_A,
+ /* 66 */ SDL_SCANCODE_B,
+ /* 67 */ SDL_SCANCODE_C,
+ /* 68 */ SDL_SCANCODE_D,
+ /* 69 */ SDL_SCANCODE_E,
+ /* 70 */ SDL_SCANCODE_F,
+ /* 71 */ SDL_SCANCODE_G,
+ /* 72 */ SDL_SCANCODE_H,
+ /* 73 */ SDL_SCANCODE_I,
+ /* 74 */ SDL_SCANCODE_J,
+ /* 75 */ SDL_SCANCODE_K,
+ /* 76 */ SDL_SCANCODE_L,
+ /* 77 */ SDL_SCANCODE_M,
+ /* 78 */ SDL_SCANCODE_N,
+ /* 79 */ SDL_SCANCODE_O,
+ /* 80 */ SDL_SCANCODE_P,
+ /* 81 */ SDL_SCANCODE_Q,
+ /* 82 */ SDL_SCANCODE_R,
+ /* 83 */ SDL_SCANCODE_S,
+ /* 84 */ SDL_SCANCODE_T,
+ /* 85 */ SDL_SCANCODE_U,
+ /* 86 */ SDL_SCANCODE_V,
+ /* 87 */ SDL_SCANCODE_W,
+ /* 88 */ SDL_SCANCODE_X,
+ /* 89 */ SDL_SCANCODE_Y,
+ /* 90 */ SDL_SCANCODE_Z,
+ /* 91 */ SDL_SCANCODE_LGUI,
+ /* 92 */ SDL_SCANCODE_UNKNOWN,
+ /* 93 */ SDL_SCANCODE_APPLICATION,
+ /* 94 */ SDL_SCANCODE_UNKNOWN,
+ /* 95 */ SDL_SCANCODE_UNKNOWN,
+ /* 96 */ SDL_SCANCODE_KP_0,
+ /* 97 */ SDL_SCANCODE_KP_1,
+ /* 98 */ SDL_SCANCODE_KP_2,
+ /* 99 */ SDL_SCANCODE_KP_3,
+ /* 100 */ SDL_SCANCODE_KP_4,
+ /* 101 */ SDL_SCANCODE_KP_5,
+ /* 102 */ SDL_SCANCODE_KP_6,
+ /* 103 */ SDL_SCANCODE_KP_7,
+ /* 104 */ SDL_SCANCODE_KP_8,
+ /* 105 */ SDL_SCANCODE_KP_9,
+ /* 106 */ SDL_SCANCODE_KP_MULTIPLY,
+ /* 107 */ SDL_SCANCODE_KP_PLUS,
+ /* 108 */ SDL_SCANCODE_UNKNOWN,
+ /* 109 */ SDL_SCANCODE_KP_MINUS,
+ /* 110 */ SDL_SCANCODE_KP_PERIOD,
+ /* 111 */ SDL_SCANCODE_KP_DIVIDE,
+ /* 112 */ SDL_SCANCODE_F1,
+ /* 113 */ SDL_SCANCODE_F2,
+ /* 114 */ SDL_SCANCODE_F3,
+ /* 115 */ SDL_SCANCODE_F4,
+ /* 116 */ SDL_SCANCODE_F5,
+ /* 117 */ SDL_SCANCODE_F6,
+ /* 118 */ SDL_SCANCODE_F7,
+ /* 119 */ SDL_SCANCODE_F8,
+ /* 120 */ SDL_SCANCODE_F9,
+ /* 121 */ SDL_SCANCODE_F10,
+ /* 122 */ SDL_SCANCODE_F11,
+ /* 123 */ SDL_SCANCODE_F12,
+ /* 124 */ SDL_SCANCODE_F13,
+ /* 125 */ SDL_SCANCODE_F14,
+ /* 126 */ SDL_SCANCODE_F15,
+ /* 127 */ SDL_SCANCODE_F16,
+ /* 128 */ SDL_SCANCODE_F17,
+ /* 129 */ SDL_SCANCODE_F18,
+ /* 130 */ SDL_SCANCODE_F19,
+ /* 131 */ SDL_SCANCODE_F20,
+ /* 132 */ SDL_SCANCODE_F21,
+ /* 133 */ SDL_SCANCODE_F22,
+ /* 134 */ SDL_SCANCODE_F23,
+ /* 135 */ SDL_SCANCODE_F24,
+ /* 136 */ SDL_SCANCODE_UNKNOWN,
+ /* 137 */ SDL_SCANCODE_UNKNOWN,
+ /* 138 */ SDL_SCANCODE_UNKNOWN,
+ /* 139 */ SDL_SCANCODE_UNKNOWN,
+ /* 140 */ SDL_SCANCODE_UNKNOWN,
+ /* 141 */ SDL_SCANCODE_UNKNOWN,
+ /* 142 */ SDL_SCANCODE_UNKNOWN,
+ /* 143 */ SDL_SCANCODE_UNKNOWN,
+ /* 144 */ SDL_SCANCODE_NUMLOCKCLEAR,
+ /* 145 */ SDL_SCANCODE_SCROLLLOCK,
+ /* 146 */ SDL_SCANCODE_UNKNOWN,
+ /* 147 */ SDL_SCANCODE_UNKNOWN,
+ /* 148 */ SDL_SCANCODE_UNKNOWN,
+ /* 149 */ SDL_SCANCODE_UNKNOWN,
+ /* 150 */ SDL_SCANCODE_UNKNOWN,
+ /* 151 */ SDL_SCANCODE_UNKNOWN,
+ /* 152 */ SDL_SCANCODE_UNKNOWN,
+ /* 153 */ SDL_SCANCODE_UNKNOWN,
+ /* 154 */ SDL_SCANCODE_UNKNOWN,
+ /* 155 */ SDL_SCANCODE_UNKNOWN,
+ /* 156 */ SDL_SCANCODE_UNKNOWN,
+ /* 157 */ SDL_SCANCODE_UNKNOWN,
+ /* 158 */ SDL_SCANCODE_UNKNOWN,
+ /* 159 */ SDL_SCANCODE_UNKNOWN,
+ /* 160 */ SDL_SCANCODE_UNKNOWN,
+ /* 161 */ SDL_SCANCODE_UNKNOWN,
+ /* 162 */ SDL_SCANCODE_UNKNOWN,
+ /* 163 */ SDL_SCANCODE_UNKNOWN,
+ /* 164 */ SDL_SCANCODE_UNKNOWN,
+ /* 165 */ SDL_SCANCODE_UNKNOWN,
+ /* 166 */ SDL_SCANCODE_UNKNOWN,
+ /* 167 */ SDL_SCANCODE_UNKNOWN,
+ /* 168 */ SDL_SCANCODE_UNKNOWN,
+ /* 169 */ SDL_SCANCODE_UNKNOWN,
+ /* 170 */ SDL_SCANCODE_UNKNOWN,
+ /* 171 */ SDL_SCANCODE_UNKNOWN,
+ /* 172 */ SDL_SCANCODE_UNKNOWN,
+ /* 173 */ SDL_SCANCODE_MINUS, /*FX*/
+ /* 174 */ SDL_SCANCODE_VOLUMEDOWN, /*IE, Chrome*/
+ /* 175 */ SDL_SCANCODE_VOLUMEUP, /*IE, Chrome*/
+ /* 176 */ SDL_SCANCODE_AUDIONEXT, /*IE, Chrome*/
+ /* 177 */ SDL_SCANCODE_AUDIOPREV, /*IE, Chrome*/
+ /* 178 */ SDL_SCANCODE_UNKNOWN,
+ /* 179 */ SDL_SCANCODE_AUDIOPLAY, /*IE, Chrome*/
+ /* 180 */ SDL_SCANCODE_UNKNOWN,
+ /* 181 */ SDL_SCANCODE_AUDIOMUTE, /*FX*/
+ /* 182 */ SDL_SCANCODE_VOLUMEDOWN, /*FX*/
+ /* 183 */ SDL_SCANCODE_VOLUMEUP, /*FX*/
+ /* 184 */ SDL_SCANCODE_UNKNOWN,
+ /* 185 */ SDL_SCANCODE_UNKNOWN,
+ /* 186 */ SDL_SCANCODE_SEMICOLON, /*IE, Chrome, D3E legacy*/
+ /* 187 */ SDL_SCANCODE_EQUALS, /*IE, Chrome, D3E legacy*/
+ /* 188 */ SDL_SCANCODE_COMMA,
+ /* 189 */ SDL_SCANCODE_MINUS, /*IE, Chrome, D3E legacy*/
+ /* 190 */ SDL_SCANCODE_PERIOD,
+ /* 191 */ SDL_SCANCODE_SLASH,
+ /* 192 */ SDL_SCANCODE_GRAVE, /*FX, D3E legacy (SDL_SCANCODE_APOSTROPHE in IE/Chrome)*/
+ /* 193 */ SDL_SCANCODE_UNKNOWN,
+ /* 194 */ SDL_SCANCODE_UNKNOWN,
+ /* 195 */ SDL_SCANCODE_UNKNOWN,
+ /* 196 */ SDL_SCANCODE_UNKNOWN,
+ /* 197 */ SDL_SCANCODE_UNKNOWN,
+ /* 198 */ SDL_SCANCODE_UNKNOWN,
+ /* 199 */ SDL_SCANCODE_UNKNOWN,
+ /* 200 */ SDL_SCANCODE_UNKNOWN,
+ /* 201 */ SDL_SCANCODE_UNKNOWN,
+ /* 202 */ SDL_SCANCODE_UNKNOWN,
+ /* 203 */ SDL_SCANCODE_UNKNOWN,
+ /* 204 */ SDL_SCANCODE_UNKNOWN,
+ /* 205 */ SDL_SCANCODE_UNKNOWN,
+ /* 206 */ SDL_SCANCODE_UNKNOWN,
+ /* 207 */ SDL_SCANCODE_UNKNOWN,
+ /* 208 */ SDL_SCANCODE_UNKNOWN,
+ /* 209 */ SDL_SCANCODE_UNKNOWN,
+ /* 210 */ SDL_SCANCODE_UNKNOWN,
+ /* 211 */ SDL_SCANCODE_UNKNOWN,
+ /* 212 */ SDL_SCANCODE_UNKNOWN,
+ /* 213 */ SDL_SCANCODE_UNKNOWN,
+ /* 214 */ SDL_SCANCODE_UNKNOWN,
+ /* 215 */ SDL_SCANCODE_UNKNOWN,
+ /* 216 */ SDL_SCANCODE_UNKNOWN,
+ /* 217 */ SDL_SCANCODE_UNKNOWN,
+ /* 218 */ SDL_SCANCODE_UNKNOWN,
+ /* 219 */ SDL_SCANCODE_LEFTBRACKET,
+ /* 220 */ SDL_SCANCODE_BACKSLASH,
+ /* 221 */ SDL_SCANCODE_RIGHTBRACKET,
+ /* 222 */ SDL_SCANCODE_APOSTROPHE, /*FX, D3E legacy*/
+};
+
+
+/* "borrowed" from SDL_windowsevents.c */
+static int
+Emscripten_ConvertUTF32toUTF8(Uint32 codepoint, char * text)
+{
+ if (codepoint <= 0x7F) {
+ text[0] = (char) codepoint;
+ text[1] = '\0';
+ } else if (codepoint <= 0x7FF) {
+ text[0] = 0xC0 | (char) ((codepoint >> 6) & 0x1F);
+ text[1] = 0x80 | (char) (codepoint & 0x3F);
+ text[2] = '\0';
+ } else if (codepoint <= 0xFFFF) {
+ text[0] = 0xE0 | (char) ((codepoint >> 12) & 0x0F);
+ text[1] = 0x80 | (char) ((codepoint >> 6) & 0x3F);
+ text[2] = 0x80 | (char) (codepoint & 0x3F);
+ text[3] = '\0';
+ } else if (codepoint <= 0x10FFFF) {
+ text[0] = 0xF0 | (char) ((codepoint >> 18) & 0x0F);
+ text[1] = 0x80 | (char) ((codepoint >> 12) & 0x3F);
+ text[2] = 0x80 | (char) ((codepoint >> 6) & 0x3F);
+ text[3] = 0x80 | (char) (codepoint & 0x3F);
+ text[4] = '\0';
+ } else {
+ return SDL_FALSE;
+ }
+ return SDL_TRUE;
+}
+
+static EM_BOOL
+Emscripten_HandlePointerLockChange(int eventType, const EmscriptenPointerlockChangeEvent *changeEvent, void *userData)
+{
+ SDL_WindowData *window_data = (SDL_WindowData *) userData;
+ /* keep track of lock losses, so we can regrab if/when appropriate. */
+ window_data->has_pointer_lock = changeEvent->isActive;
+ return 0;
+}
+
+
+static EM_BOOL
+Emscripten_HandleMouseMove(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)
+{
+ SDL_WindowData *window_data = userData;
+ const int isPointerLocked = window_data->has_pointer_lock;
+ int mx, my;
+ static double residualx = 0, residualy = 0;
+
+ /* rescale (in case canvas is being scaled)*/
+ double client_w, client_h, xscale, yscale;
+ emscripten_get_element_css_size(NULL, &client_w, &client_h);
+ xscale = window_data->window->w / client_w;
+ yscale = window_data->window->h / client_h;
+
+ if (isPointerLocked) {
+ residualx += mouseEvent->movementX * xscale;
+ residualy += mouseEvent->movementY * yscale;
+ /* Let slow sub-pixel motion accumulate. Don't lose it. */
+ mx = residualx;
+ residualx -= mx;
+ my = residualy;
+ residualy -= my;
+ } else {
+ mx = mouseEvent->canvasX * xscale;
+ my = mouseEvent->canvasY * yscale;
+ }
+
+ SDL_SendMouseMotion(window_data->window, 0, isPointerLocked, mx, my);
+ return 0;
+}
+
+static EM_BOOL
+Emscripten_HandleMouseButton(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)
+{
+ SDL_WindowData *window_data = userData;
+ Uint8 sdl_button;
+ Uint8 sdl_button_state;
+ SDL_EventType sdl_event_type;
+
+ switch (mouseEvent->button) {
+ case 0:
+ sdl_button = SDL_BUTTON_LEFT;
+ break;
+ case 1:
+ sdl_button = SDL_BUTTON_MIDDLE;
+ break;
+ case 2:
+ sdl_button = SDL_BUTTON_RIGHT;
+ break;
+ default:
+ return 0;
+ }
+
+ if (eventType == EMSCRIPTEN_EVENT_MOUSEDOWN) {
+ if (SDL_GetMouse()->relative_mode && !window_data->has_pointer_lock) {
+ emscripten_request_pointerlock(NULL, 0); /* try to regrab lost pointer lock. */
+ }
+ sdl_button_state = SDL_PRESSED;
+ sdl_event_type = SDL_MOUSEBUTTONDOWN;
+ } else {
+ sdl_button_state = SDL_RELEASED;
+ sdl_event_type = SDL_MOUSEBUTTONUP;
+ }
+ SDL_SendMouseButton(window_data->window, 0, sdl_button_state, sdl_button);
+ return SDL_GetEventState(sdl_event_type) == SDL_ENABLE;
+}
+
+static EM_BOOL
+Emscripten_HandleMouseFocus(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)
+{
+ SDL_WindowData *window_data = userData;
+
+ int mx = mouseEvent->canvasX, my = mouseEvent->canvasY;
+ const int isPointerLocked = window_data->has_pointer_lock;
+
+ if (!isPointerLocked) {
+ /* rescale (in case canvas is being scaled)*/
+ double client_w, client_h;
+ emscripten_get_element_css_size(NULL, &client_w, &client_h);
+
+ mx = mx * (window_data->window->w / client_w);
+ my = my * (window_data->window->h / client_h);
+ SDL_SendMouseMotion(window_data->window, 0, isPointerLocked, mx, my);
+ }
+
+ SDL_SetMouseFocus(eventType == EMSCRIPTEN_EVENT_MOUSEENTER ? window_data->window : NULL);
+ return SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE;
+}
+
+static EM_BOOL
+Emscripten_HandleWheel(int eventType, const EmscriptenWheelEvent *wheelEvent, void *userData)
+{
+ SDL_WindowData *window_data = userData;
+ SDL_SendMouseWheel(window_data->window, 0, (float)wheelEvent->deltaX, (float)-wheelEvent->deltaY, SDL_MOUSEWHEEL_NORMAL);
+ return SDL_GetEventState(SDL_MOUSEWHEEL) == SDL_ENABLE;
+}
+
+static EM_BOOL
+Emscripten_HandleFocus(int eventType, const EmscriptenFocusEvent *wheelEvent, void *userData)
+{
+ SDL_WindowData *window_data = userData;
+ /* If the user switches away while keys are pressed (such as
+ * via Alt+Tab), key release events won't be received. */
+ if (eventType == EMSCRIPTEN_EVENT_BLUR) {
+ SDL_ResetKeyboard();
+ }
+
+
+ SDL_SendWindowEvent(window_data->window, eventType == EMSCRIPTEN_EVENT_FOCUS ? SDL_WINDOWEVENT_FOCUS_GAINED : SDL_WINDOWEVENT_FOCUS_LOST, 0, 0);
+ return SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE;
+}
+
+static EM_BOOL
+Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent *touchEvent, void *userData)
+{
+ SDL_WindowData *window_data = userData;
+ int i;
+ double client_w, client_h;
+ int preventDefault = 0;
+
+ SDL_TouchID deviceId = 1;
+ if (SDL_AddTouch(deviceId, "") < 0) {
+ return 0;
+ }
+
+ emscripten_get_element_css_size(NULL, &client_w, &client_h);
+
+ for (i = 0; i < touchEvent->numTouches; i++) {
+ SDL_FingerID id;
+ float x, y;
+ int mx, my;
+
+ if (!touchEvent->touches[i].isChanged)
+ continue;
+
+ id = touchEvent->touches[i].identifier;
+ x = touchEvent->touches[i].canvasX / client_w;
+ y = touchEvent->touches[i].canvasY / client_h;
+
+ mx = x * window_data->window->w;
+ my = y * window_data->window->h;
+
+ if (eventType == EMSCRIPTEN_EVENT_TOUCHSTART) {
+ if (!window_data->finger_touching) {
+ window_data->finger_touching = SDL_TRUE;
+ window_data->first_finger = id;
+ SDL_SendMouseMotion(window_data->window, SDL_TOUCH_MOUSEID, 0, mx, my);
+ SDL_SendMouseButton(window_data->window, SDL_TOUCH_MOUSEID, SDL_PRESSED, SDL_BUTTON_LEFT);
+ }
+ SDL_SendTouch(deviceId, id, SDL_TRUE, x, y, 1.0f);
+
+ if (!preventDefault && SDL_GetEventState(SDL_FINGERDOWN) == SDL_ENABLE) {
+ preventDefault = 1;
+ }
+ } else if (eventType == EMSCRIPTEN_EVENT_TOUCHMOVE) {
+ if ((window_data->finger_touching) && (window_data->first_finger == id)) {
+ SDL_SendMouseMotion(window_data->window, SDL_TOUCH_MOUSEID, 0, mx, my);
+ }
+ SDL_SendTouchMotion(deviceId, id, x, y, 1.0f);
+
+ if (!preventDefault && SDL_GetEventState(SDL_FINGERMOTION) == SDL_ENABLE) {
+ preventDefault = 1;
+ }
+ } else {
+ if ((window_data->finger_touching) && (window_data->first_finger == id)) {
+ SDL_SendMouseButton(window_data->window, SDL_TOUCH_MOUSEID, SDL_RELEASED, SDL_BUTTON_LEFT);
+ window_data->finger_touching = SDL_FALSE;
+ }
+ SDL_SendTouch(deviceId, id, SDL_FALSE, x, y, 1.0f);
+
+ if (!preventDefault && SDL_GetEventState(SDL_FINGERUP) == SDL_ENABLE) {
+ preventDefault = 1;
+ }
+ }
+ }
+
+ return preventDefault;
+}
+
+static EM_BOOL
+Emscripten_HandleKey(int eventType, const EmscriptenKeyboardEvent *keyEvent, void *userData)
+{
+ Uint32 scancode;
+ SDL_bool prevent_default;
+ SDL_bool is_nav_key;
+
+ /* .keyCode is deprecated, but still the most reliable way to get keys */
+ if (keyEvent->keyCode < SDL_arraysize(emscripten_scancode_table)) {
+ scancode = emscripten_scancode_table[keyEvent->keyCode];
+
+ if (scancode != SDL_SCANCODE_UNKNOWN) {
+
+ if (keyEvent->location == DOM_KEY_LOCATION_RIGHT) {
+ switch (scancode) {
+ case SDL_SCANCODE_LSHIFT:
+ scancode = SDL_SCANCODE_RSHIFT;
+ break;
+ case SDL_SCANCODE_LCTRL:
+ scancode = SDL_SCANCODE_RCTRL;
+ break;
+ case SDL_SCANCODE_LALT:
+ scancode = SDL_SCANCODE_RALT;
+ break;
+ case SDL_SCANCODE_LGUI:
+ scancode = SDL_SCANCODE_RGUI;
+ break;
+ }
+ }
+ SDL_SendKeyboardKey(eventType == EMSCRIPTEN_EVENT_KEYDOWN ? SDL_PRESSED : SDL_RELEASED, scancode);
+ }
+ }
+
+ prevent_default = SDL_GetEventState(eventType == EMSCRIPTEN_EVENT_KEYDOWN ? SDL_KEYDOWN : SDL_KEYUP) == SDL_ENABLE;
+
+ /* if TEXTINPUT events are enabled we can't prevent keydown or we won't get keypress
+ * we need to ALWAYS prevent backspace and tab otherwise chrome takes action and does bad navigation UX
+ */
+ is_nav_key = keyEvent->keyCode == 8 /* backspace */ ||
+ keyEvent->keyCode == 9 /* tab */ ||
+ keyEvent->keyCode == 37 /* left */ ||
+ keyEvent->keyCode == 38 /* up */ ||
+ keyEvent->keyCode == 39 /* right */ ||
+ keyEvent->keyCode == 40 /* down */;
+
+ if (eventType == EMSCRIPTEN_EVENT_KEYDOWN && SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE && !is_nav_key)
+ prevent_default = SDL_FALSE;
+
+ return prevent_default;
+}
+
+static EM_BOOL
+Emscripten_HandleKeyPress(int eventType, const EmscriptenKeyboardEvent *keyEvent, void *userData)
+{
+ char text[5];
+ if (Emscripten_ConvertUTF32toUTF8(keyEvent->charCode, text)) {
+ SDL_SendKeyboardText(text);
+ }
+ return SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE;
+}
+
+static EM_BOOL
+Emscripten_HandleFullscreenChange(int eventType, const EmscriptenFullscreenChangeEvent *fullscreenChangeEvent, void *userData)
+{
+ SDL_WindowData *window_data = userData;
+ if(fullscreenChangeEvent->isFullscreen)
+ {
+ window_data->window->flags |= window_data->requested_fullscreen_mode;
+
+ window_data->requested_fullscreen_mode = 0;
+
+ if(!window_data->requested_fullscreen_mode)
+ window_data->window->flags |= SDL_WINDOW_FULLSCREEN; /*we didn't reqest fullscreen*/
+ }
+ else
+ {
+ window_data->window->flags &= ~FULLSCREEN_MASK;
+ }
+
+ return 0;
+}
+
+static EM_BOOL
+Emscripten_HandleResize(int eventType, const EmscriptenUiEvent *uiEvent, void *userData)
+{
+ SDL_WindowData *window_data = userData;
+
+ /* update pixel ratio */
+ if (window_data->window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
+ window_data->pixel_ratio = emscripten_get_device_pixel_ratio();
+ }
+
+ if(!(window_data->window->flags & FULLSCREEN_MASK))
+ {
+ /* this will only work if the canvas size is set through css */
+ if(window_data->window->flags & SDL_WINDOW_RESIZABLE)
+ {
+ double w = window_data->window->w;
+ double h = window_data->window->h;
+
+ if(window_data->external_size) {
+ emscripten_get_element_css_size(NULL, &w, &h);
+ }
+
+ emscripten_set_canvas_size(w * window_data->pixel_ratio, h * window_data->pixel_ratio);
+
+ /* set_canvas_size unsets this */
+ if (!window_data->external_size && window_data->pixel_ratio != 1.0f) {
+ emscripten_set_element_css_size(NULL, w, h);
+ }
+
+ SDL_SendWindowEvent(window_data->window, SDL_WINDOWEVENT_RESIZED, w, h);
+ }
+ }
+
+ return 0;
+}
+
+EM_BOOL
+Emscripten_HandleCanvasResize(int eventType, const void *reserved, void *userData)
+{
+ /*this is used during fullscreen changes*/
+ SDL_WindowData *window_data = userData;
+
+ if(window_data->fullscreen_resize)
+ {
+ double css_w, css_h;
+ emscripten_get_element_css_size(NULL, &css_w, &css_h);
+ SDL_SendWindowEvent(window_data->window, SDL_WINDOWEVENT_RESIZED, css_w, css_h);
+ }
+
+ return 0;
+}
+
+static EM_BOOL
+Emscripten_HandleVisibilityChange(int eventType, const EmscriptenVisibilityChangeEvent *visEvent, void *userData)
+{
+ SDL_WindowData *window_data = userData;
+ SDL_SendWindowEvent(window_data->window, visEvent->hidden ? SDL_WINDOWEVENT_HIDDEN : SDL_WINDOWEVENT_SHOWN, 0, 0);
+ return 0;
+}
+
+void
+Emscripten_RegisterEventHandlers(SDL_WindowData *data)
+{
+ const char *keyElement;
+
+ /* There is only one window and that window is the canvas */
+ emscripten_set_mousemove_callback("#canvas", data, 0, Emscripten_HandleMouseMove);
+
+ emscripten_set_mousedown_callback("#canvas", data, 0, Emscripten_HandleMouseButton);
+ emscripten_set_mouseup_callback("#document", data, 0, Emscripten_HandleMouseButton);
+
+ emscripten_set_mouseenter_callback("#canvas", data, 0, Emscripten_HandleMouseFocus);
+ emscripten_set_mouseleave_callback("#canvas", data, 0, Emscripten_HandleMouseFocus);
+
+ emscripten_set_wheel_callback("#canvas", data, 0, Emscripten_HandleWheel);
+
+ emscripten_set_focus_callback("#window", data, 0, Emscripten_HandleFocus);
+ emscripten_set_blur_callback("#window", data, 0, Emscripten_HandleFocus);
+
+ emscripten_set_touchstart_callback("#canvas", data, 0, Emscripten_HandleTouch);
+ emscripten_set_touchend_callback("#canvas", data, 0, Emscripten_HandleTouch);
+ emscripten_set_touchmove_callback("#canvas", data, 0, Emscripten_HandleTouch);
+ emscripten_set_touchcancel_callback("#canvas", data, 0, Emscripten_HandleTouch);
+
+ emscripten_set_pointerlockchange_callback("#document", data, 0, Emscripten_HandlePointerLockChange);
+
+ /* Keyboard events are awkward */
+ keyElement = SDL_GetHint(SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT);
+ if (!keyElement) keyElement = "#window";
+
+ emscripten_set_keydown_callback(keyElement, data, 0, Emscripten_HandleKey);
+ emscripten_set_keyup_callback(keyElement, data, 0, Emscripten_HandleKey);
+ emscripten_set_keypress_callback(keyElement, data, 0, Emscripten_HandleKeyPress);
+
+ emscripten_set_fullscreenchange_callback("#document", data, 0, Emscripten_HandleFullscreenChange);
+
+ emscripten_set_resize_callback("#window", data, 0, Emscripten_HandleResize);
+
+ emscripten_set_visibilitychange_callback(data, 0, Emscripten_HandleVisibilityChange);
+}
+
+void
+Emscripten_UnregisterEventHandlers(SDL_WindowData *data)
+{
+ const char *target;
+
+ /* only works due to having one window */
+ emscripten_set_mousemove_callback("#canvas", NULL, 0, NULL);
+
+ emscripten_set_mousedown_callback("#canvas", NULL, 0, NULL);
+ emscripten_set_mouseup_callback("#document", NULL, 0, NULL);
+
+ emscripten_set_mouseenter_callback("#canvas", NULL, 0, NULL);
+ emscripten_set_mouseleave_callback("#canvas", NULL, 0, NULL);
+
+ emscripten_set_wheel_callback("#canvas", NULL, 0, NULL);
+
+ emscripten_set_focus_callback("#window", NULL, 0, NULL);
+ emscripten_set_blur_callback("#window", NULL, 0, NULL);
+
+ emscripten_set_touchstart_callback("#canvas", NULL, 0, NULL);
+ emscripten_set_touchend_callback("#canvas", NULL, 0, NULL);
+ emscripten_set_touchmove_callback("#canvas", NULL, 0, NULL);
+ emscripten_set_touchcancel_callback("#canvas", NULL, 0, NULL);
+
+ emscripten_set_pointerlockchange_callback("#document", NULL, 0, NULL);
+
+ target = SDL_GetHint(SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT);
+ if (!target) {
+ target = "#window";
+ }
+
+ emscripten_set_keydown_callback(target, NULL, 0, NULL);
+ emscripten_set_keyup_callback(target, NULL, 0, NULL);
+ emscripten_set_keypress_callback(target, NULL, 0, NULL);
+
+ emscripten_set_fullscreenchange_callback("#document", NULL, 0, NULL);
+
+ emscripten_set_resize_callback("#window", NULL, 0, NULL);
+
+ emscripten_set_visibilitychange_callback(NULL, 0, NULL);
+}
+
+#endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN */
+
+/* vi: set ts=4 sw=4 expandtab: */