diff options
author | chai <chaifix@163.com> | 2019-05-11 22:54:56 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2019-05-11 22:54:56 +0800 |
commit | 9645be0af1b1d5cb0ad5892d5464e1b23c51b550 (patch) | |
tree | 129c716bed8e93312421c3adb2f8e7c4f811602d /source/3rd-party/SDL2/src/video/windows/SDL_windowsopengl.h |
Diffstat (limited to 'source/3rd-party/SDL2/src/video/windows/SDL_windowsopengl.h')
-rw-r--r-- | source/3rd-party/SDL2/src/video/windows/SDL_windowsopengl.h | 142 |
1 files changed, 142 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/video/windows/SDL_windowsopengl.h b/source/3rd-party/SDL2/src/video/windows/SDL_windowsopengl.h new file mode 100644 index 0000000..8704411 --- /dev/null +++ b/source/3rd-party/SDL2/src/video/windows/SDL_windowsopengl.h @@ -0,0 +1,142 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#ifndef SDL_windowsopengl_h_ +#define SDL_windowsopengl_h_ + +#if SDL_VIDEO_OPENGL_WGL + +struct SDL_GLDriverData +{ + SDL_bool HAS_WGL_ARB_pixel_format; + SDL_bool HAS_WGL_EXT_swap_control_tear; + SDL_bool HAS_WGL_ARB_context_flush_control; + SDL_bool HAS_WGL_ARB_create_context_robustness; + SDL_bool HAS_WGL_ARB_create_context_no_error; + + /* Max version of OpenGL ES context that can be created if the + implementation supports WGL_EXT_create_context_es2_profile. + major = minor = 0 when unsupported. + */ + struct { + int major; + int minor; + } es_profile_max_supported_version; + + void *(WINAPI * wglGetProcAddress) (const char *proc); + HGLRC(WINAPI * wglCreateContext) (HDC hdc); + BOOL(WINAPI * wglDeleteContext) (HGLRC hglrc); + BOOL(WINAPI * wglMakeCurrent) (HDC hdc, HGLRC hglrc); + BOOL(WINAPI * wglShareLists) (HGLRC hglrc1, HGLRC hglrc2); + BOOL(WINAPI * wglChoosePixelFormatARB) (HDC hdc, + const int *piAttribIList, + const FLOAT * pfAttribFList, + UINT nMaxFormats, + int *piFormats, + UINT * nNumFormats); + BOOL(WINAPI * wglGetPixelFormatAttribivARB) (HDC hdc, int iPixelFormat, + int iLayerPlane, + UINT nAttributes, + const int *piAttributes, + int *piValues); + BOOL (WINAPI * wglSwapIntervalEXT) (int interval); + int (WINAPI * wglGetSwapIntervalEXT) (void); +}; + +/* OpenGL functions */ +extern int WIN_GL_LoadLibrary(_THIS, const char *path); +extern void *WIN_GL_GetProcAddress(_THIS, const char *proc); +extern void WIN_GL_UnloadLibrary(_THIS); +extern SDL_bool WIN_GL_UseEGL(_THIS); +extern int WIN_GL_SetupWindow(_THIS, SDL_Window * window); +extern SDL_GLContext WIN_GL_CreateContext(_THIS, SDL_Window * window); +extern int WIN_GL_MakeCurrent(_THIS, SDL_Window * window, + SDL_GLContext context); +extern int WIN_GL_SetSwapInterval(_THIS, int interval); +extern int WIN_GL_GetSwapInterval(_THIS); +extern int WIN_GL_SwapWindow(_THIS, SDL_Window * window); +extern void WIN_GL_DeleteContext(_THIS, SDL_GLContext context); +extern void WIN_GL_InitExtensions(_THIS); +extern SDL_bool WIN_GL_SetPixelFormatFrom(_THIS, SDL_Window * fromWindow, SDL_Window * toWindow); + +#ifndef WGL_ARB_pixel_format +#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 +#define WGL_DRAW_TO_WINDOW_ARB 0x2001 +#define WGL_DRAW_TO_BITMAP_ARB 0x2002 +#define WGL_ACCELERATION_ARB 0x2003 +#define WGL_NEED_PALETTE_ARB 0x2004 +#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 +#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 +#define WGL_SWAP_METHOD_ARB 0x2007 +#define WGL_NUMBER_OVERLAYS_ARB 0x2008 +#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 +#define WGL_TRANSPARENT_ARB 0x200A +#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 +#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 +#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 +#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A +#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B +#define WGL_SHARE_DEPTH_ARB 0x200C +#define WGL_SHARE_STENCIL_ARB 0x200D +#define WGL_SHARE_ACCUM_ARB 0x200E +#define WGL_SUPPORT_GDI_ARB 0x200F +#define WGL_SUPPORT_OPENGL_ARB 0x2010 +#define WGL_DOUBLE_BUFFER_ARB 0x2011 +#define WGL_STEREO_ARB 0x2012 +#define WGL_PIXEL_TYPE_ARB 0x2013 +#define WGL_COLOR_BITS_ARB 0x2014 +#define WGL_RED_BITS_ARB 0x2015 +#define WGL_RED_SHIFT_ARB 0x2016 +#define WGL_GREEN_BITS_ARB 0x2017 +#define WGL_GREEN_SHIFT_ARB 0x2018 +#define WGL_BLUE_BITS_ARB 0x2019 +#define WGL_BLUE_SHIFT_ARB 0x201A +#define WGL_ALPHA_BITS_ARB 0x201B +#define WGL_ALPHA_SHIFT_ARB 0x201C +#define WGL_ACCUM_BITS_ARB 0x201D +#define WGL_ACCUM_RED_BITS_ARB 0x201E +#define WGL_ACCUM_GREEN_BITS_ARB 0x201F +#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 +#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 +#define WGL_DEPTH_BITS_ARB 0x2022 +#define WGL_STENCIL_BITS_ARB 0x2023 +#define WGL_AUX_BUFFERS_ARB 0x2024 +#define WGL_NO_ACCELERATION_ARB 0x2025 +#define WGL_GENERIC_ACCELERATION_ARB 0x2026 +#define WGL_FULL_ACCELERATION_ARB 0x2027 +#define WGL_SWAP_EXCHANGE_ARB 0x2028 +#define WGL_SWAP_COPY_ARB 0x2029 +#define WGL_SWAP_UNDEFINED_ARB 0x202A +#define WGL_TYPE_RGBA_ARB 0x202B +#define WGL_TYPE_COLORINDEX_ARB 0x202C +#endif + +#ifndef WGL_ARB_multisample +#define WGL_SAMPLE_BUFFERS_ARB 0x2041 +#define WGL_SAMPLES_ARB 0x2042 +#endif + +#endif /* SDL_VIDEO_OPENGL_WGL */ + +#endif /* SDL_windowsopengl_h_ */ + +/* vi: set ts=4 sw=4 expandtab: */ |