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diff --git a/source/3rd-party/SDL2/src/video/windows/SDL_windowsopengl.h b/source/3rd-party/SDL2/src/video/windows/SDL_windowsopengl.h
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+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifndef SDL_windowsopengl_h_
+#define SDL_windowsopengl_h_
+
+#if SDL_VIDEO_OPENGL_WGL
+
+struct SDL_GLDriverData
+{
+ SDL_bool HAS_WGL_ARB_pixel_format;
+ SDL_bool HAS_WGL_EXT_swap_control_tear;
+ SDL_bool HAS_WGL_ARB_context_flush_control;
+ SDL_bool HAS_WGL_ARB_create_context_robustness;
+ SDL_bool HAS_WGL_ARB_create_context_no_error;
+
+ /* Max version of OpenGL ES context that can be created if the
+ implementation supports WGL_EXT_create_context_es2_profile.
+ major = minor = 0 when unsupported.
+ */
+ struct {
+ int major;
+ int minor;
+ } es_profile_max_supported_version;
+
+ void *(WINAPI * wglGetProcAddress) (const char *proc);
+ HGLRC(WINAPI * wglCreateContext) (HDC hdc);
+ BOOL(WINAPI * wglDeleteContext) (HGLRC hglrc);
+ BOOL(WINAPI * wglMakeCurrent) (HDC hdc, HGLRC hglrc);
+ BOOL(WINAPI * wglShareLists) (HGLRC hglrc1, HGLRC hglrc2);
+ BOOL(WINAPI * wglChoosePixelFormatARB) (HDC hdc,
+ const int *piAttribIList,
+ const FLOAT * pfAttribFList,
+ UINT nMaxFormats,
+ int *piFormats,
+ UINT * nNumFormats);
+ BOOL(WINAPI * wglGetPixelFormatAttribivARB) (HDC hdc, int iPixelFormat,
+ int iLayerPlane,
+ UINT nAttributes,
+ const int *piAttributes,
+ int *piValues);
+ BOOL (WINAPI * wglSwapIntervalEXT) (int interval);
+ int (WINAPI * wglGetSwapIntervalEXT) (void);
+};
+
+/* OpenGL functions */
+extern int WIN_GL_LoadLibrary(_THIS, const char *path);
+extern void *WIN_GL_GetProcAddress(_THIS, const char *proc);
+extern void WIN_GL_UnloadLibrary(_THIS);
+extern SDL_bool WIN_GL_UseEGL(_THIS);
+extern int WIN_GL_SetupWindow(_THIS, SDL_Window * window);
+extern SDL_GLContext WIN_GL_CreateContext(_THIS, SDL_Window * window);
+extern int WIN_GL_MakeCurrent(_THIS, SDL_Window * window,
+ SDL_GLContext context);
+extern int WIN_GL_SetSwapInterval(_THIS, int interval);
+extern int WIN_GL_GetSwapInterval(_THIS);
+extern int WIN_GL_SwapWindow(_THIS, SDL_Window * window);
+extern void WIN_GL_DeleteContext(_THIS, SDL_GLContext context);
+extern void WIN_GL_InitExtensions(_THIS);
+extern SDL_bool WIN_GL_SetPixelFormatFrom(_THIS, SDL_Window * fromWindow, SDL_Window * toWindow);
+
+#ifndef WGL_ARB_pixel_format
+#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
+#define WGL_DRAW_TO_WINDOW_ARB 0x2001
+#define WGL_DRAW_TO_BITMAP_ARB 0x2002
+#define WGL_ACCELERATION_ARB 0x2003
+#define WGL_NEED_PALETTE_ARB 0x2004
+#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
+#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
+#define WGL_SWAP_METHOD_ARB 0x2007
+#define WGL_NUMBER_OVERLAYS_ARB 0x2008
+#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
+#define WGL_TRANSPARENT_ARB 0x200A
+#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
+#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
+#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
+#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
+#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
+#define WGL_SHARE_DEPTH_ARB 0x200C
+#define WGL_SHARE_STENCIL_ARB 0x200D
+#define WGL_SHARE_ACCUM_ARB 0x200E
+#define WGL_SUPPORT_GDI_ARB 0x200F
+#define WGL_SUPPORT_OPENGL_ARB 0x2010
+#define WGL_DOUBLE_BUFFER_ARB 0x2011
+#define WGL_STEREO_ARB 0x2012
+#define WGL_PIXEL_TYPE_ARB 0x2013
+#define WGL_COLOR_BITS_ARB 0x2014
+#define WGL_RED_BITS_ARB 0x2015
+#define WGL_RED_SHIFT_ARB 0x2016
+#define WGL_GREEN_BITS_ARB 0x2017
+#define WGL_GREEN_SHIFT_ARB 0x2018
+#define WGL_BLUE_BITS_ARB 0x2019
+#define WGL_BLUE_SHIFT_ARB 0x201A
+#define WGL_ALPHA_BITS_ARB 0x201B
+#define WGL_ALPHA_SHIFT_ARB 0x201C
+#define WGL_ACCUM_BITS_ARB 0x201D
+#define WGL_ACCUM_RED_BITS_ARB 0x201E
+#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
+#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
+#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
+#define WGL_DEPTH_BITS_ARB 0x2022
+#define WGL_STENCIL_BITS_ARB 0x2023
+#define WGL_AUX_BUFFERS_ARB 0x2024
+#define WGL_NO_ACCELERATION_ARB 0x2025
+#define WGL_GENERIC_ACCELERATION_ARB 0x2026
+#define WGL_FULL_ACCELERATION_ARB 0x2027
+#define WGL_SWAP_EXCHANGE_ARB 0x2028
+#define WGL_SWAP_COPY_ARB 0x2029
+#define WGL_SWAP_UNDEFINED_ARB 0x202A
+#define WGL_TYPE_RGBA_ARB 0x202B
+#define WGL_TYPE_COLORINDEX_ARB 0x202C
+#endif
+
+#ifndef WGL_ARB_multisample
+#define WGL_SAMPLE_BUFFERS_ARB 0x2041
+#define WGL_SAMPLES_ARB 0x2042
+#endif
+
+#endif /* SDL_VIDEO_OPENGL_WGL */
+
+#endif /* SDL_windowsopengl_h_ */
+
+/* vi: set ts=4 sw=4 expandtab: */