summaryrefslogtreecommitdiff
path: root/source/3rd-party/SDL2/src/core/windows/SDL_windows.h
diff options
context:
space:
mode:
Diffstat (limited to 'source/3rd-party/SDL2/src/core/windows/SDL_windows.h')
-rw-r--r--source/3rd-party/SDL2/src/core/windows/SDL_windows.h75
1 files changed, 75 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/core/windows/SDL_windows.h b/source/3rd-party/SDL2/src/core/windows/SDL_windows.h
new file mode 100644
index 0000000..4a3336a
--- /dev/null
+++ b/source/3rd-party/SDL2/src/core/windows/SDL_windows.h
@@ -0,0 +1,75 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+
+/* This is an include file for windows.h with the SDL build settings */
+
+#ifndef _INCLUDED_WINDOWS_H
+#define _INCLUDED_WINDOWS_H
+
+#if defined(__WIN32__)
+#define WIN32_LEAN_AND_MEAN
+#define STRICT
+#ifndef UNICODE
+#define UNICODE 1
+#endif
+#undef _WIN32_WINNT
+#define _WIN32_WINNT 0x501 /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices(), 0x501 for raw input */
+#endif
+
+#include <windows.h>
+#include <basetyps.h> /* for REFIID with broken mingw.org headers */
+
+/* Routines to convert from UTF8 to native Windows text */
+#if UNICODE
+#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UTF-16LE", (char *)(S), (SDL_wcslen(S)+1)*sizeof(WCHAR))
+#define WIN_UTF8ToString(S) (WCHAR *)SDL_iconv_string("UTF-16LE", "UTF-8", (char *)(S), SDL_strlen(S)+1)
+#else
+/* !!! FIXME: UTF8ToString() can just be a SDL_strdup() here. */
+#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)(S), (SDL_strlen(S)+1))
+#define WIN_UTF8ToString(S) SDL_iconv_string("ASCII", "UTF-8", (char *)(S), SDL_strlen(S)+1)
+#endif
+
+/* Sets an error message based on a given HRESULT */
+extern int WIN_SetErrorFromHRESULT(const char *prefix, HRESULT hr);
+
+/* Sets an error message based on GetLastError(). Always return -1. */
+extern int WIN_SetError(const char *prefix);
+
+/* Wrap up the oddities of CoInitialize() into a common function. */
+extern HRESULT WIN_CoInitialize(void);
+extern void WIN_CoUninitialize(void);
+
+/* Returns SDL_TRUE if we're running on Windows Vista and newer */
+extern BOOL WIN_IsWindowsVistaOrGreater(void);
+
+/* Returns SDL_TRUE if we're running on Windows 7 and newer */
+extern BOOL WIN_IsWindows7OrGreater(void);
+
+/* You need to SDL_free() the result of this call. */
+extern char *WIN_LookupAudioDeviceName(const WCHAR *name, const GUID *guid);
+
+/* Checks to see if two GUID are the same. */
+extern BOOL WIN_IsEqualGUID(const GUID * a, const GUID * b);
+extern BOOL WIN_IsEqualIID(REFIID a, REFIID b);
+
+#endif /* _INCLUDED_WINDOWS_H */
+
+/* vi: set ts=4 sw=4 expandtab: */