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-rw-r--r--source/3rd-party/SDL2/src/joystick/steam/SDL_steamcontroller.c52
-rw-r--r--source/3rd-party/SDL2/src/joystick/steam/SDL_steamcontroller.h39
2 files changed, 91 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/joystick/steam/SDL_steamcontroller.c b/source/3rd-party/SDL2/src/joystick/steam/SDL_steamcontroller.c
new file mode 100644
index 0000000..1edaa94
--- /dev/null
+++ b/source/3rd-party/SDL2/src/joystick/steam/SDL_steamcontroller.c
@@ -0,0 +1,52 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+#include "SDL_steamcontroller.h"
+
+
+void SDL_InitSteamControllers(SteamControllerConnectedCallback_t connectedCallback,
+ SteamControllerDisconnectedCallback_t disconnectedCallback)
+{
+}
+
+void SDL_GetSteamControllerInputs(int *nbuttons, int *naxes, int *nhats)
+{
+ *nbuttons = 0;
+ *naxes = 0;
+ *nhats = 0;
+}
+
+void SDL_UpdateSteamControllers(void)
+{
+}
+
+void SDL_UpdateSteamController(SDL_Joystick *joystick)
+{
+}
+
+void SDL_QuitSteamControllers(void)
+{
+}
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/source/3rd-party/SDL2/src/joystick/steam/SDL_steamcontroller.h b/source/3rd-party/SDL2/src/joystick/steam/SDL_steamcontroller.h
new file mode 100644
index 0000000..81b8879
--- /dev/null
+++ b/source/3rd-party/SDL2/src/joystick/steam/SDL_steamcontroller.h
@@ -0,0 +1,39 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef SDL_steamcontroller_h_
+#define SDL_steamcontroller_h_
+
+#include "../../SDL_internal.h"
+
+typedef SDL_bool (*SteamControllerConnectedCallback_t)(const char *name, SDL_JoystickGUID guid, int *device_instance);
+typedef void (*SteamControllerDisconnectedCallback_t)(int device_instance);
+
+void SDL_InitSteamControllers(SteamControllerConnectedCallback_t connectedCallback,
+ SteamControllerDisconnectedCallback_t disconnectedCallback);
+void SDL_GetSteamControllerInputs(int *nbuttons, int *naxes, int *nhats);
+void SDL_UpdateSteamControllers(void);
+void SDL_UpdateSteamController(SDL_Joystick *joystick);
+void SDL_QuitSteamControllers(void);
+
+#endif /* SDL_steamcontroller_h_ */
+
+/* vi: set ts=4 sw=4 expandtab: */