diff options
Diffstat (limited to 'Assets/ProFlares/Demos/Materials/ProFlare_Island_Lower_Mat.mat')
-rw-r--r-- | Assets/ProFlares/Demos/Materials/ProFlare_Island_Lower_Mat.mat | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/Assets/ProFlares/Demos/Materials/ProFlare_Island_Lower_Mat.mat b/Assets/ProFlares/Demos/Materials/ProFlare_Island_Lower_Mat.mat new file mode 100644 index 0000000..fa062e1 --- /dev/null +++ b/Assets/ProFlares/Demos/Materials/ProFlare_Island_Lower_Mat.mat @@ -0,0 +1,40 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: ProFlare_Island_Lower_Mat + m_Shader: {fileID: 4800000, guid: 4141c8675e40df94d872ab4943e84b2d, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 41789e3bf8f4a4a47a112a06c5680000, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: fdb55bb61e75b463bbbd2395bba9c29c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecTex: + m_Texture: {fileID: 2800000, guid: 289a66f9616054137a165187a25852e8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _Shininess: 0.030000003 + - _SpecPower: 2 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] |