diff options
Diffstat (limited to 'Assets/ProFlares/Demos/Materials')
18 files changed, 401 insertions, 0 deletions
diff --git a/Assets/ProFlares/Demos/Materials/ProFlare_Checker_Mat.mat b/Assets/ProFlares/Demos/Materials/ProFlare_Checker_Mat.mat new file mode 100644 index 0000000..c02f17f --- /dev/null +++ b/Assets/ProFlares/Demos/Materials/ProFlare_Checker_Mat.mat @@ -0,0 +1,40 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: ProFlare_Checker_Mat + m_Shader: {fileID: 4800000, guid: 4141c8675e40df94d872ab4943e84b2d, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 1d45beadd4c8b4569ad7a9392fcf0f76, type: 3} + m_Scale: {x: 10, y: 10} + m_Offset: {x: 0, y: 0} + - _SpecTex: + m_Texture: {fileID: 2800000, guid: 1d45beadd4c8b4569ad7a9392fcf0f76, type: 3} + m_Scale: {x: 10, y: 10} + m_Offset: {x: 0, y: 0} + m_Floats: + - _Shininess: 0.078125 + - _SpecPower: 2 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/ProFlares/Demos/Materials/ProFlare_Checker_Mat.mat.meta b/Assets/ProFlares/Demos/Materials/ProFlare_Checker_Mat.mat.meta new file mode 100644 index 0000000..61d3f0f --- /dev/null +++ b/Assets/ProFlares/Demos/Materials/ProFlare_Checker_Mat.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: bf7b11f176df24e9192dc0ddb1663ff3 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ProFlares/Demos/Materials/ProFlare_Island_Lower_Mat.mat b/Assets/ProFlares/Demos/Materials/ProFlare_Island_Lower_Mat.mat new file mode 100644 index 0000000..fa062e1 --- /dev/null +++ b/Assets/ProFlares/Demos/Materials/ProFlare_Island_Lower_Mat.mat @@ -0,0 +1,40 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: ProFlare_Island_Lower_Mat + m_Shader: {fileID: 4800000, guid: 4141c8675e40df94d872ab4943e84b2d, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 41789e3bf8f4a4a47a112a06c5680000, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: fdb55bb61e75b463bbbd2395bba9c29c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecTex: + m_Texture: {fileID: 2800000, guid: 289a66f9616054137a165187a25852e8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _Shininess: 0.030000003 + - _SpecPower: 2 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/ProFlares/Demos/Materials/ProFlare_Island_Lower_Mat.mat.meta b/Assets/ProFlares/Demos/Materials/ProFlare_Island_Lower_Mat.mat.meta new file mode 100644 index 0000000..5d0ae4c --- /dev/null +++ b/Assets/ProFlares/Demos/Materials/ProFlare_Island_Lower_Mat.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3655a69ec73814d23876e1239a8eebc9 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ProFlares/Demos/Materials/ProFlare_Island_Top_Mat.mat b/Assets/ProFlares/Demos/Materials/ProFlare_Island_Top_Mat.mat new file mode 100644 index 0000000..2f2b2b0 --- /dev/null +++ b/Assets/ProFlares/Demos/Materials/ProFlare_Island_Top_Mat.mat @@ -0,0 +1,40 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: ProFlare_Island_Top_Mat + m_Shader: {fileID: 4800000, guid: 4141c8675e40df94d872ab4943e84b2d, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 11335892336ef494080e35b5d9d095b9, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: d602d33d26cb249bd8e6d44283abded4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecTex: + m_Texture: {fileID: 2800000, guid: 670992e5c7a284f0086de582a4124c53, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _Shininess: 1 + - _SpecPower: 2 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 1, g: 1, b: 1, a: 0.41960785} + m_BuildTextureStacks: [] diff --git a/Assets/ProFlares/Demos/Materials/ProFlare_Island_Top_Mat.mat.meta b/Assets/ProFlares/Demos/Materials/ProFlare_Island_Top_Mat.mat.meta new file mode 100644 index 0000000..66dfac1 --- /dev/null +++ b/Assets/ProFlares/Demos/Materials/ProFlare_Island_Top_Mat.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: fab163c045f3445c8a19f311e646f414 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ProFlares/Demos/Materials/ProFlare_Logo_Mat.mat b/Assets/ProFlares/Demos/Materials/ProFlare_Logo_Mat.mat new file mode 100644 index 0000000..f9d371d --- /dev/null +++ b/Assets/ProFlares/Demos/Materials/ProFlare_Logo_Mat.mat @@ -0,0 +1,40 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: ProFlare_Logo_Mat + m_Shader: {fileID: 4800000, guid: 4141c8675e40df94d872ab4943e84b2d, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 1f6469bb80c01430f94ae56cb17cb862, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecTex: + m_Texture: {fileID: 2800000, guid: 3b058a4f277f642d78ac20786a02fd9a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _Shininess: 1 + - _SpecPower: 2 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/ProFlares/Demos/Materials/ProFlare_Logo_Mat.mat.meta b/Assets/ProFlares/Demos/Materials/ProFlare_Logo_Mat.mat.meta new file mode 100644 index 0000000..a1cf9c6 --- /dev/null +++ b/Assets/ProFlares/Demos/Materials/ProFlare_Logo_Mat.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 97d1f34723c9d4776a19fe261e1ef111 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ProFlares/Demos/Materials/ProFlare_Sky_Day_Mat.mat b/Assets/ProFlares/Demos/Materials/ProFlare_Sky_Day_Mat.mat new file mode 100644 index 0000000..d653dca --- /dev/null +++ b/Assets/ProFlares/Demos/Materials/ProFlare_Sky_Day_Mat.mat @@ -0,0 +1,28 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: ProFlare_Sky_Day_Mat + m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 2800000, guid: a95808fa1aee743e7a6bef4855779e7d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: [] + m_Colors: [] + m_BuildTextureStacks: [] diff --git a/Assets/ProFlares/Demos/Materials/ProFlare_Sky_Day_Mat.mat.meta b/Assets/ProFlares/Demos/Materials/ProFlare_Sky_Day_Mat.mat.meta new file mode 100644 index 0000000..ab25426 --- /dev/null +++ b/Assets/ProFlares/Demos/Materials/ProFlare_Sky_Day_Mat.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3e0c9e4cfa81cd943aa83ca9ddf62839 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ProFlares/Demos/Materials/ProFlare_Sky_Night_Mat.mat b/Assets/ProFlares/Demos/Materials/ProFlare_Sky_Night_Mat.mat new file mode 100644 index 0000000..7903110 --- /dev/null +++ b/Assets/ProFlares/Demos/Materials/ProFlare_Sky_Night_Mat.mat @@ -0,0 +1,28 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: ProFlare_Sky_Night_Mat + m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 2800000, guid: 83d9416e120244e2fae2a782b5c24c35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: [] + m_Colors: [] + m_BuildTextureStacks: [] diff --git a/Assets/ProFlares/Demos/Materials/ProFlare_Sky_Night_Mat.mat.meta b/Assets/ProFlares/Demos/Materials/ProFlare_Sky_Night_Mat.mat.meta new file mode 100644 index 0000000..569337c --- /dev/null +++ b/Assets/ProFlares/Demos/Materials/ProFlare_Sky_Night_Mat.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 28ce241943cc84a35850a0126b12a24b +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ProFlares/Demos/Materials/ProFlare_Sky_Overcast_Mat.mat b/Assets/ProFlares/Demos/Materials/ProFlare_Sky_Overcast_Mat.mat new file mode 100644 index 0000000..5e3a58e --- /dev/null +++ b/Assets/ProFlares/Demos/Materials/ProFlare_Sky_Overcast_Mat.mat @@ -0,0 +1,28 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: ProFlare_Sky_Overcast_Mat + m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 2800000, guid: 9269910db798741d08a9a253a53ea00d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: [] + m_Colors: [] + m_BuildTextureStacks: [] diff --git a/Assets/ProFlares/Demos/Materials/ProFlare_Sky_Overcast_Mat.mat.meta b/Assets/ProFlares/Demos/Materials/ProFlare_Sky_Overcast_Mat.mat.meta new file mode 100644 index 0000000..d18ebae --- /dev/null +++ b/Assets/ProFlares/Demos/Materials/ProFlare_Sky_Overcast_Mat.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c0f2032acb6e949dc8585be7374b4ffa +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ProFlares/Demos/Materials/ProFlare_Tree_bark_Mat.mat b/Assets/ProFlares/Demos/Materials/ProFlare_Tree_bark_Mat.mat new file mode 100644 index 0000000..56a73b8 --- /dev/null +++ b/Assets/ProFlares/Demos/Materials/ProFlare_Tree_bark_Mat.mat @@ -0,0 +1,33 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: ProFlare_Tree_bark_Mat + m_Shader: {fileID: 2, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 49543a488b1764498a408f8ebe8a408a, type: 3} + m_Scale: {x: 0.5, y: 3} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 047d48802ab774c67aea7ecd7a1d73e7, type: 3} + m_Scale: {x: 0.5, y: 3} + m_Offset: {x: 0, y: 0} + m_Floats: [] + m_Colors: + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/ProFlares/Demos/Materials/ProFlare_Tree_bark_Mat.mat.meta b/Assets/ProFlares/Demos/Materials/ProFlare_Tree_bark_Mat.mat.meta new file mode 100644 index 0000000..a571a71 --- /dev/null +++ b/Assets/ProFlares/Demos/Materials/ProFlare_Tree_bark_Mat.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ddaf1e477f9f948e8a32c34bfa489968 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ProFlares/Demos/Materials/ProFlare_Tree_branches_Mat.mat b/Assets/ProFlares/Demos/Materials/ProFlare_Tree_branches_Mat.mat new file mode 100644 index 0000000..e847127 --- /dev/null +++ b/Assets/ProFlares/Demos/Materials/ProFlare_Tree_branches_Mat.mat @@ -0,0 +1,52 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: ProFlare_Tree_branches_Mat + m_Shader: {fileID: 4800000, guid: 2c0c374f74ce3734aade082f5c3d07d0, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 81ecaa9ddf6e4411496a38ef472c6247, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GlossMap: + m_Texture: {fileID: 2800000, guid: 1da1cd340d0d17545aad8eb54232ddcc, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: fd22b9058b1a13746b48ba3a98b06c67, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowOffset: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TranslucencyMap: + m_Texture: {fileID: 2800000, guid: 1da1cd340d0d17545aad8eb54232ddcc, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _Amount: 0 + - _Cutoff: 0.3 + - _Shininess: 0.078125 + - _WindEdgeFlutter: 2.39 + - _WindEdgeFlutterFreqScale: 0.1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Scale: {r: 1, g: 0.31, b: 1, a: 1} + - _Wind: {r: 0, g: 0, b: 0, a: 0.1} + m_BuildTextureStacks: [] diff --git a/Assets/ProFlares/Demos/Materials/ProFlare_Tree_branches_Mat.mat.meta b/Assets/ProFlares/Demos/Materials/ProFlare_Tree_branches_Mat.mat.meta new file mode 100644 index 0000000..11be9f6 --- /dev/null +++ b/Assets/ProFlares/Demos/Materials/ProFlare_Tree_branches_Mat.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 59c6b595b519047ae993ea733638e162 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: |