diff options
Diffstat (limited to 'Client/Project')
11 files changed, 254 insertions, 100 deletions
diff --git a/Client/Project/VisualStudio/PND.sln b/Client/Project/VisualStudio/PND.sln index 2293ffb..3169007 100644 --- a/Client/Project/VisualStudio/PND.sln +++ b/Client/Project/VisualStudio/PND.sln @@ -27,6 +27,10 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UIEditor", "UIEditor\UIEdit EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "float2fixed", "float2fixed\float2fixed.vcxproj", "{88E2113C-BC15-4D54-8D09-5DBFB3A47C6D}"
EndProject
+Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Test", "Test", "{3D588F3B-81F5-44EF-8E6E-074D111DCE46}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test_json", "test_json\test_json.vcxproj", "{ED1DC038-8E90-443F-88DE-C2F2D0D81052}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
@@ -115,6 +119,14 @@ Global {88E2113C-BC15-4D54-8D09-5DBFB3A47C6D}.Release|x64.Build.0 = Release|x64
{88E2113C-BC15-4D54-8D09-5DBFB3A47C6D}.Release|x86.ActiveCfg = Release|Win32
{88E2113C-BC15-4D54-8D09-5DBFB3A47C6D}.Release|x86.Build.0 = Release|Win32
+ {ED1DC038-8E90-443F-88DE-C2F2D0D81052}.Debug|x64.ActiveCfg = Debug|x64
+ {ED1DC038-8E90-443F-88DE-C2F2D0D81052}.Debug|x64.Build.0 = Debug|x64
+ {ED1DC038-8E90-443F-88DE-C2F2D0D81052}.Debug|x86.ActiveCfg = Debug|Win32
+ {ED1DC038-8E90-443F-88DE-C2F2D0D81052}.Debug|x86.Build.0 = Debug|Win32
+ {ED1DC038-8E90-443F-88DE-C2F2D0D81052}.Release|x64.ActiveCfg = Release|x64
+ {ED1DC038-8E90-443F-88DE-C2F2D0D81052}.Release|x64.Build.0 = Release|x64
+ {ED1DC038-8E90-443F-88DE-C2F2D0D81052}.Release|x86.ActiveCfg = Release|Win32
+ {ED1DC038-8E90-443F-88DE-C2F2D0D81052}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -128,6 +140,8 @@ Global {EB023CB6-1559-46FB-8C43-B4B20482DDFE} = {69D9F6A1-FE05-4A58-B87C-E62A6C69BE8F}
{F19BE44F-AF92-49E2-A43B-BF0348FAD139} = {69D9F6A1-FE05-4A58-B87C-E62A6C69BE8F}
{88E2113C-BC15-4D54-8D09-5DBFB3A47C6D} = {845A763B-9CD8-4795-A3C4-D83146B3550C}
+ {3D588F3B-81F5-44EF-8E6E-074D111DCE46} = {845A763B-9CD8-4795-A3C4-D83146B3550C}
+ {ED1DC038-8E90-443F-88DE-C2F2D0D81052} = {3D588F3B-81F5-44EF-8E6E-074D111DCE46}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {3501AE41-C1E5-4131-9AB2-0DCBD10D9E3F}
diff --git a/Client/Project/VisualStudio/PND/PND.vcxproj b/Client/Project/VisualStudio/PND/PND.vcxproj index 7e1f0be..936975f 100644 --- a/Client/Project/VisualStudio/PND/PND.vcxproj +++ b/Client/Project/VisualStudio/PND/PND.vcxproj @@ -19,18 +19,8 @@ </ProjectConfiguration>
</ItemGroup>
<ItemGroup>
- <ClCompile Include="..\..\..\Source\PND\GameCode\Component.cpp" />
- <ClCompile Include="..\..\..\Source\PND\GameCode\Entity.cpp" />
<ClCompile Include="..\..\..\Source\PND\main.cpp" />
</ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\..\Source\PND\Animation\Animation.h" />
- <ClInclude Include="..\..\..\Source\PND\Common\Type.h" />
- <ClInclude Include="..\..\..\Source\PND\GameCode\Component.h" />
- <ClInclude Include="..\..\..\Source\PND\GameCode\Components\MovementComponent.h" />
- <ClInclude Include="..\..\..\Source\PND\GameCode\Entity.h" />
- <ClInclude Include="..\..\..\Source\PND\Math\Vector2.h" />
- </ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{CD465A91-4616-4137-8C7C-3E273206C3B4}</ProjectGuid>
@@ -82,7 +72,12 @@ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
- <PropertyGroup />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <OutDir>$(SolutionDir)..\..\Build</OutDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <OutDir>$(SolutionDir)..\..\Build</OutDir>
+ </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
@@ -98,7 +93,7 @@ <ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
- <SDLCheck>true</SDLCheck>
+ <SDLCheck>false</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(SolutionDir)..\..\ThirdParty;$(SolutionDir)..\..\ThirdParty\imgui;$(SolutionDir)..\..\ThirdParty\SDL2;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
diff --git a/Client/Project/VisualStudio/PND/PND.vcxproj.filters b/Client/Project/VisualStudio/PND/PND.vcxproj.filters index b2aadd0..efa095f 100644 --- a/Client/Project/VisualStudio/PND/PND.vcxproj.filters +++ b/Client/Project/VisualStudio/PND/PND.vcxproj.filters @@ -2,78 +2,5 @@ <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="..\..\..\Source\PND\main.cpp" />
- <ClCompile Include="..\..\..\Source\PND\GameCode\Entity.cpp">
- <Filter>GameCode</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\Source\PND\GameCode\Component.cpp">
- <Filter>GameCode</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="Common">
- <UniqueIdentifier>{ddc865f0-d071-428f-836b-00b749f97e5d}</UniqueIdentifier>
- </Filter>
- <Filter Include="ThirdParty">
- <UniqueIdentifier>{3fb2627a-92a7-42e8-aa4e-166d84bd0f73}</UniqueIdentifier>
- </Filter>
- <Filter Include="ThirdParty\json">
- <UniqueIdentifier>{5f4047ed-fcbe-48b0-aef3-0754c38614b3}</UniqueIdentifier>
- </Filter>
- <Filter Include="ThirdParty\libfixmath">
- <UniqueIdentifier>{1ef7a618-142f-48e8-8738-8e458baf378d}</UniqueIdentifier>
- </Filter>
- <Filter Include="ThirdParty\glad">
- <UniqueIdentifier>{edf3e9c8-e892-427f-829e-952e667fb23d}</UniqueIdentifier>
- </Filter>
- <Filter Include="Phy2D">
- <UniqueIdentifier>{2803d8a8-235b-4dc0-b66e-88f1d37755e0}</UniqueIdentifier>
- </Filter>
- <Filter Include="Sand2D">
- <UniqueIdentifier>{526b05d9-ecfb-47a4-a65a-027444399677}</UniqueIdentifier>
- </Filter>
- <Filter Include="Networking">
- <UniqueIdentifier>{bf80b17e-dd3c-4a36-8169-001bb7685d80}</UniqueIdentifier>
- </Filter>
- <Filter Include="Threading">
- <UniqueIdentifier>{d64b3cd1-1076-426e-8e53-eb764af4f76f}</UniqueIdentifier>
- </Filter>
- <Filter Include="GameCode">
- <UniqueIdentifier>{714ede04-3705-4426-a67d-baf0415f5cca}</UniqueIdentifier>
- </Filter>
- <Filter Include="Animation">
- <UniqueIdentifier>{fe1ef083-aea1-4b13-bd39-e59ed151e4ae}</UniqueIdentifier>
- </Filter>
- <Filter Include="GameCode\Components">
- <UniqueIdentifier>{4c0bcb8a-bee5-4369-90a4-7b9f54d75879}</UniqueIdentifier>
- </Filter>
- <Filter Include="Math">
- <UniqueIdentifier>{03e1edf1-7886-4043-8d08-d17447de8cb0}</UniqueIdentifier>
- </Filter>
- <Filter Include="Graphics">
- <UniqueIdentifier>{377a9d79-e750-4e07-b0de-ab2c23c69a63}</UniqueIdentifier>
- </Filter>
- <Filter Include="GUI">
- <UniqueIdentifier>{0987d54d-d3b3-4c23-964f-7ca3a7f14d11}</UniqueIdentifier>
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\..\Source\PND\Common\Type.h">
- <Filter>Common</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\Source\PND\GameCode\Entity.h">
- <Filter>GameCode</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\Source\PND\GameCode\Component.h">
- <Filter>GameCode</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\Source\PND\Animation\Animation.h">
- <Filter>Animation</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\Source\PND\GameCode\Components\MovementComponent.h">
- <Filter>GameCode\Components</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\Source\PND\Math\Vector2.h">
- <Filter>Math</Filter>
- </ClInclude>
</ItemGroup>
</Project>
\ No newline at end of file diff --git a/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj b/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj index f8241bc..e3748f7 100644 --- a/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj +++ b/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj @@ -39,13 +39,13 @@ <CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
+ <ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
+ <ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
@@ -69,7 +69,12 @@ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
- <PropertyGroup />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <OutDir>$(SolutionDir)..\..\Build</OutDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <OutDir>$(SolutionDir)..\..\Build</OutDir>
+ </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
@@ -78,6 +83,7 @@ <IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\ThirdParty;$(SolutionDir)..\..\ThirdParty\imgui;$(SolutionDir)..\..\ThirdParty\SDL2;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@@ -100,8 +106,9 @@ <ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
- <SDLCheck>true</SDLCheck>
+ <SDLCheck>false</SDLCheck>
<ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\ThirdParty;$(SolutionDir)..\..\ThirdParty\imgui;$(SolutionDir)..\..\ThirdParty\SDL2;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@@ -123,6 +130,16 @@ </Link>
</ItemDefinitionGroup>
<ItemGroup>
+ <ClInclude Include="..\..\..\Source\PND\Animation\Animation.h" />
+ <ClInclude Include="..\..\..\Source\PND\Common\Type.h" />
+ <ClInclude Include="..\..\..\Source\PND\GameCode\Component.h" />
+ <ClInclude Include="..\..\..\Source\PND\GameCode\Components\MovementComponent.h" />
+ <ClInclude Include="..\..\..\Source\PND\GameCode\Entity.h" />
+ <ClInclude Include="..\..\..\Source\PND\Math\Vector2.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\Source\PND\GameCode\Component.cpp" />
+ <ClCompile Include="..\..\..\Source\PND\GameCode\Entity.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
diff --git a/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj.filters b/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj.filters index 6546942..920e301 100644 --- a/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj.filters +++ b/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj.filters @@ -1,17 +1,78 @@ <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
- <Filter Include="源文件">
- <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
- <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ <Filter Include="Animation">
+ <UniqueIdentifier>{73913a85-4152-4ecb-8a2c-3e36849d21ae}</UniqueIdentifier>
</Filter>
- <Filter Include="头文件">
- <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
- <Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
+ <Filter Include="Common">
+ <UniqueIdentifier>{c5ed6e67-2e83-4845-97bc-5c013f8bfb7d}</UniqueIdentifier>
</Filter>
- <Filter Include="资源文件">
- <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
- <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+ <Filter Include="GameCode">
+ <UniqueIdentifier>{72e20810-8126-4b0f-a36f-32f11b3ac19c}</UniqueIdentifier>
</Filter>
+ <Filter Include="GameCode\Components">
+ <UniqueIdentifier>{2a4fa516-8c89-428b-afcb-aca4806a13e5}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Graphics">
+ <UniqueIdentifier>{bc2c69cb-ebb4-4e55-b0eb-6174efd4e970}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="GUI">
+ <UniqueIdentifier>{e49ff05d-4b4e-433a-a335-683439b65561}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Math">
+ <UniqueIdentifier>{bdc96687-46e3-490a-b612-7b467803bd0f}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Networking">
+ <UniqueIdentifier>{466d0dc0-cd4d-4a68-a37c-b66db796e643}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Phy2D">
+ <UniqueIdentifier>{4812f18a-79bd-4ef3-a6a2-6df76e06ce8e}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Sand2D">
+ <UniqueIdentifier>{3420320a-2fd5-4ae5-bddc-b3190e2be605}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="ThirdParty">
+ <UniqueIdentifier>{185e4d48-3278-408e-8952-9eae4c54e052}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="ThirdParty\json">
+ <UniqueIdentifier>{dd6facc4-308c-4259-a1db-5f2f50ce2f2f}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="ThirdParty\libfixmath">
+ <UniqueIdentifier>{ae16fdbc-3f39-4b3c-b727-e54b65b622c4}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="ThirdParty\glad">
+ <UniqueIdentifier>{1ab66501-f8e9-4d46-883b-43d72d037a2c}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Threading">
+ <UniqueIdentifier>{8b068df4-700c-43c7-875e-38c6e5181d55}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\Source\PND\Animation\Animation.h">
+ <Filter>Animation</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Source\PND\Common\Type.h">
+ <Filter>Common</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Source\PND\GameCode\Component.h">
+ <Filter>GameCode</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Source\PND\GameCode\Entity.h">
+ <Filter>GameCode</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Source\PND\GameCode\Components\MovementComponent.h">
+ <Filter>GameCode\Components</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Source\PND\Math\Vector2.h">
+ <Filter>Math</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\Source\PND\GameCode\Component.cpp">
+ <Filter>GameCode</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\Source\PND\GameCode\Entity.cpp">
+ <Filter>GameCode</Filter>
+ </ClCompile>
</ItemGroup>
</Project>
\ No newline at end of file diff --git a/Client/Project/VisualStudio/Phy2Dlite/Phy2Dlite.vcxproj b/Client/Project/VisualStudio/Phy2Dlite/Phy2Dlite.vcxproj index 3f7e430..e4dd6d4 100644 --- a/Client/Project/VisualStudio/Phy2Dlite/Phy2Dlite.vcxproj +++ b/Client/Project/VisualStudio/Phy2Dlite/Phy2Dlite.vcxproj @@ -160,7 +160,7 @@ <ClCompile Include="..\..\..\ThirdParty\libfixmath\libfixmath\fix16_trig.c" />
<ClCompile Include="..\..\..\ThirdParty\libfixmath\libfixmath\fract32.c" />
<ClCompile Include="..\..\..\ThirdParty\libfixmath\libfixmath\uint32.c" />
- <ClCompile Include="..\..\..\ThirdParty\math-sll\math-sll.c" />
+ <ClCompile Include="..\..\..\ThirdParty\math-sll\math-sll.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\Source\Phy2DLite\Arbiter.h" />
diff --git a/Client/Project/VisualStudio/Phy2Dlite/Phy2Dlite.vcxproj.filters b/Client/Project/VisualStudio/Phy2Dlite/Phy2Dlite.vcxproj.filters index 3b49c68..b97d063 100644 --- a/Client/Project/VisualStudio/Phy2Dlite/Phy2Dlite.vcxproj.filters +++ b/Client/Project/VisualStudio/Phy2Dlite/Phy2Dlite.vcxproj.filters @@ -60,7 +60,7 @@ <ClCompile Include="..\..\..\Source\Phy2DLite\Tests\test.cpp">
<Filter>Tests</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\ThirdParty\math-sll\math-sll.c">
+ <ClCompile Include="..\..\..\ThirdParty\math-sll\math-sll.cpp">
<Filter>Libs\sll</Filter>
</ClCompile>
</ItemGroup>
diff --git a/Client/Project/VisualStudio/Phy2Dlite/imgui.ini b/Client/Project/VisualStudio/Phy2Dlite/imgui.ini new file mode 100644 index 0000000..5e7278e --- /dev/null +++ b/Client/Project/VisualStudio/Phy2Dlite/imgui.ini @@ -0,0 +1,5 @@ +[Window][Debug##Default]
+Pos=60,60
+Size=400,400
+Collapsed=0
+
diff --git a/Client/Project/VisualStudio/test_json/test_json.vcxproj b/Client/Project/VisualStudio/test_json/test_json.vcxproj new file mode 100644 index 0000000..7555d31 --- /dev/null +++ b/Client/Project/VisualStudio/test_json/test_json.vcxproj @@ -0,0 +1,125 @@ +<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <VCProjectVersion>15.0</VCProjectVersion>
+ <ProjectGuid>{ED1DC038-8E90-443F-88DE-C2F2D0D81052}</ProjectGuid>
+ <RootNamespace>testjson</RootNamespace>
+ <WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup />
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\ThirdParty;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\ThirdParty;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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\ No newline at end of file |