diff options
Diffstat (limited to 'Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj')
-rw-r--r-- | Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj | 25 |
1 files changed, 21 insertions, 4 deletions
diff --git a/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj b/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj index f8241bc..e3748f7 100644 --- a/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj +++ b/Client/Project/VisualStudio/PND_LIB/PND_LIB.vcxproj @@ -39,13 +39,13 @@ <CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
+ <ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
+ <ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
@@ -69,7 +69,12 @@ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
- <PropertyGroup />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <OutDir>$(SolutionDir)..\..\Build</OutDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <OutDir>$(SolutionDir)..\..\Build</OutDir>
+ </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
@@ -78,6 +83,7 @@ <IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\ThirdParty;$(SolutionDir)..\..\ThirdParty\imgui;$(SolutionDir)..\..\ThirdParty\SDL2;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@@ -100,8 +106,9 @@ <ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
- <SDLCheck>true</SDLCheck>
+ <SDLCheck>false</SDLCheck>
<ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\ThirdParty;$(SolutionDir)..\..\ThirdParty\imgui;$(SolutionDir)..\..\ThirdParty\SDL2;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@@ -123,6 +130,16 @@ </Link>
</ItemDefinitionGroup>
<ItemGroup>
+ <ClInclude Include="..\..\..\Source\PND\Animation\Animation.h" />
+ <ClInclude Include="..\..\..\Source\PND\Common\Type.h" />
+ <ClInclude Include="..\..\..\Source\PND\GameCode\Component.h" />
+ <ClInclude Include="..\..\..\Source\PND\GameCode\Components\MovementComponent.h" />
+ <ClInclude Include="..\..\..\Source\PND\GameCode\Entity.h" />
+ <ClInclude Include="..\..\..\Source\PND\Math\Vector2.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\Source\PND\GameCode\Component.cpp" />
+ <ClCompile Include="..\..\..\Source\PND\GameCode\Entity.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
|