diff options
author | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
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committer | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
commit | 766cdff5ffa72b65d7f106658d1603f47739b2ba (patch) | |
tree | 34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/AmplifyColorVolume2D.cs |
+ init
Diffstat (limited to 'GameCode/AmplifyColorVolume2D.cs')
-rw-r--r-- | GameCode/AmplifyColorVolume2D.cs | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/GameCode/AmplifyColorVolume2D.cs b/GameCode/AmplifyColorVolume2D.cs new file mode 100644 index 0000000..3dd0bbd --- /dev/null +++ b/GameCode/AmplifyColorVolume2D.cs @@ -0,0 +1,24 @@ +using UnityEngine; + +[RequireComponent(typeof(BoxCollider2D))] +[AddComponentMenu("Image Effects/Amplify Color Volume 2D")] +public class AmplifyColorVolume2D : AmplifyColorVolumeBase +{ + private void OnTriggerEnter2D(Collider2D other) + { + AmplifyColorTriggerProxy2D component = other.GetComponent<AmplifyColorTriggerProxy2D>(); + if (component != null && component.OwnerEffect.UseVolumes && ((int)component.OwnerEffect.VolumeCollisionMask & (1 << base.gameObject.layer)) != 0) + { + component.OwnerEffect.EnterVolume(this); + } + } + + private void OnTriggerExit2D(Collider2D other) + { + AmplifyColorTriggerProxy2D component = other.GetComponent<AmplifyColorTriggerProxy2D>(); + if (component != null && component.OwnerEffect.UseVolumes && ((int)component.OwnerEffect.VolumeCollisionMask & (1 << base.gameObject.layer)) != 0) + { + component.OwnerEffect.ExitVolume(this); + } + } +} |