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authorchai <215380520@qq.com>2023-10-27 11:05:14 +0800
committerchai <215380520@qq.com>2023-10-27 11:05:14 +0800
commit766cdff5ffa72b65d7f106658d1603f47739b2ba (patch)
tree34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/AmplifyColorVolume2D.cs
+ init
Diffstat (limited to 'GameCode/AmplifyColorVolume2D.cs')
-rw-r--r--GameCode/AmplifyColorVolume2D.cs24
1 files changed, 24 insertions, 0 deletions
diff --git a/GameCode/AmplifyColorVolume2D.cs b/GameCode/AmplifyColorVolume2D.cs
new file mode 100644
index 0000000..3dd0bbd
--- /dev/null
+++ b/GameCode/AmplifyColorVolume2D.cs
@@ -0,0 +1,24 @@
+using UnityEngine;
+
+[RequireComponent(typeof(BoxCollider2D))]
+[AddComponentMenu("Image Effects/Amplify Color Volume 2D")]
+public class AmplifyColorVolume2D : AmplifyColorVolumeBase
+{
+ private void OnTriggerEnter2D(Collider2D other)
+ {
+ AmplifyColorTriggerProxy2D component = other.GetComponent<AmplifyColorTriggerProxy2D>();
+ if (component != null && component.OwnerEffect.UseVolumes && ((int)component.OwnerEffect.VolumeCollisionMask & (1 << base.gameObject.layer)) != 0)
+ {
+ component.OwnerEffect.EnterVolume(this);
+ }
+ }
+
+ private void OnTriggerExit2D(Collider2D other)
+ {
+ AmplifyColorTriggerProxy2D component = other.GetComponent<AmplifyColorTriggerProxy2D>();
+ if (component != null && component.OwnerEffect.UseVolumes && ((int)component.OwnerEffect.VolumeCollisionMask & (1 << base.gameObject.layer)) != 0)
+ {
+ component.OwnerEffect.ExitVolume(this);
+ }
+ }
+}