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authorchai <215380520@qq.com>2023-10-27 11:05:14 +0800
committerchai <215380520@qq.com>2023-10-27 11:05:14 +0800
commit766cdff5ffa72b65d7f106658d1603f47739b2ba (patch)
tree34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/ColorHandler.cs
+ init
Diffstat (limited to 'GameCode/ColorHandler.cs')
-rw-r--r--GameCode/ColorHandler.cs25
1 files changed, 25 insertions, 0 deletions
diff --git a/GameCode/ColorHandler.cs b/GameCode/ColorHandler.cs
new file mode 100644
index 0000000..b185b72
--- /dev/null
+++ b/GameCode/ColorHandler.cs
@@ -0,0 +1,25 @@
+using System.Collections.Generic;
+using Sirenix.OdinInspector;
+using UnityEngine;
+
+public class ColorHandler : SerializedMonoBehaviour
+{
+ public enum ColorType
+ {
+ PhysicsObject
+ }
+
+ public Dictionary<ColorType, Color> colors = new Dictionary<ColorType, Color>();
+
+ public static ColorHandler instance;
+
+ private void Awake()
+ {
+ instance = this;
+ }
+
+ public Color GetColor(ColorType colorType)
+ {
+ return colors[colorType];
+ }
+}