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Diffstat (limited to 'GameCode/ColorHandler.cs')
-rw-r--r-- | GameCode/ColorHandler.cs | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/GameCode/ColorHandler.cs b/GameCode/ColorHandler.cs new file mode 100644 index 0000000..b185b72 --- /dev/null +++ b/GameCode/ColorHandler.cs @@ -0,0 +1,25 @@ +using System.Collections.Generic; +using Sirenix.OdinInspector; +using UnityEngine; + +public class ColorHandler : SerializedMonoBehaviour +{ + public enum ColorType + { + PhysicsObject + } + + public Dictionary<ColorType, Color> colors = new Dictionary<ColorType, Color>(); + + public static ColorHandler instance; + + private void Awake() + { + instance = this; + } + + public Color GetColor(ColorType colorType) + { + return colors[colorType]; + } +} |