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authorchai <215380520@qq.com>2023-10-27 11:05:14 +0800
committerchai <215380520@qq.com>2023-10-27 11:05:14 +0800
commit766cdff5ffa72b65d7f106658d1603f47739b2ba (patch)
tree34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/DoPlayerReload.cs
+ init
Diffstat (limited to 'GameCode/DoPlayerReload.cs')
-rw-r--r--GameCode/DoPlayerReload.cs16
1 files changed, 16 insertions, 0 deletions
diff --git a/GameCode/DoPlayerReload.cs b/GameCode/DoPlayerReload.cs
new file mode 100644
index 0000000..8faa4e6
--- /dev/null
+++ b/GameCode/DoPlayerReload.cs
@@ -0,0 +1,16 @@
+using UnityEngine;
+
+public class DoPlayerReload : MonoBehaviour
+{
+ private WeaponHandler wh;
+
+ private void Start()
+ {
+ wh = GetComponentInParent<WeaponHandler>();
+ }
+
+ public void DoReload()
+ {
+ wh.DoReload();
+ }
+}