diff options
Diffstat (limited to 'GameCode/DoPlayerReload.cs')
-rw-r--r-- | GameCode/DoPlayerReload.cs | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/GameCode/DoPlayerReload.cs b/GameCode/DoPlayerReload.cs new file mode 100644 index 0000000..8faa4e6 --- /dev/null +++ b/GameCode/DoPlayerReload.cs @@ -0,0 +1,16 @@ +using UnityEngine; + +public class DoPlayerReload : MonoBehaviour +{ + private WeaponHandler wh; + + private void Start() + { + wh = GetComponentInParent<WeaponHandler>(); + } + + public void DoReload() + { + wh.DoReload(); + } +} |