diff options
author | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
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committer | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
commit | 766cdff5ffa72b65d7f106658d1603f47739b2ba (patch) | |
tree | 34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/DuringReloadTrigger.cs |
+ init
Diffstat (limited to 'GameCode/DuringReloadTrigger.cs')
-rw-r--r-- | GameCode/DuringReloadTrigger.cs | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/GameCode/DuringReloadTrigger.cs b/GameCode/DuringReloadTrigger.cs new file mode 100644 index 0000000..6f3609f --- /dev/null +++ b/GameCode/DuringReloadTrigger.cs @@ -0,0 +1,38 @@ +using UnityEngine; +using UnityEngine.Events; + +public class DuringReloadTrigger : MonoBehaviour +{ + public UnityEvent triggerEvent; + + public UnityEvent triggerStartEvent; + + public UnityEvent triggerEndEvent; + + private Gun gunAmmo; + + private bool triggering; + + private void Start() + { + gunAmmo = GetComponentInParent<WeaponHandler>().gun; + } + + private void Update() + { + if (gunAmmo.isReloading) + { + if (!triggering) + { + triggerStartEvent.Invoke(); + triggering = true; + } + triggerEvent.Invoke(); + } + else if (triggering) + { + triggerEndEvent.Invoke(); + triggering = false; + } + } +} |