diff options
Diffstat (limited to 'GameCode/DuringReloadTrigger.cs')
-rw-r--r-- | GameCode/DuringReloadTrigger.cs | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/GameCode/DuringReloadTrigger.cs b/GameCode/DuringReloadTrigger.cs new file mode 100644 index 0000000..6f3609f --- /dev/null +++ b/GameCode/DuringReloadTrigger.cs @@ -0,0 +1,38 @@ +using UnityEngine; +using UnityEngine.Events; + +public class DuringReloadTrigger : MonoBehaviour +{ + public UnityEvent triggerEvent; + + public UnityEvent triggerStartEvent; + + public UnityEvent triggerEndEvent; + + private Gun gunAmmo; + + private bool triggering; + + private void Start() + { + gunAmmo = GetComponentInParent<WeaponHandler>().gun; + } + + private void Update() + { + if (gunAmmo.isReloading) + { + if (!triggering) + { + triggerStartEvent.Invoke(); + triggering = true; + } + triggerEvent.Invoke(); + } + else if (triggering) + { + triggerEndEvent.Invoke(); + triggering = false; + } + } +} |