diff options
author | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
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committer | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
commit | 766cdff5ffa72b65d7f106658d1603f47739b2ba (patch) | |
tree | 34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/FollowInactiveHand.cs |
+ init
Diffstat (limited to 'GameCode/FollowInactiveHand.cs')
-rw-r--r-- | GameCode/FollowInactiveHand.cs | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/GameCode/FollowInactiveHand.cs b/GameCode/FollowInactiveHand.cs new file mode 100644 index 0000000..a52b5e7 --- /dev/null +++ b/GameCode/FollowInactiveHand.cs @@ -0,0 +1,29 @@ +using UnityEngine; + +public class FollowInactiveHand : MonoBehaviour +{ + private CharacterData data; + + public Vector3 offSet; + + public GameObject leftHand; + + public GameObject rightHand; + + private void Start() + { + data = base.transform.root.GetComponent<CharacterData>(); + } + + private void Update() + { + if (data.aimDirection.x < 0f) + { + base.transform.position = rightHand.transform.TransformPoint(offSet); + } + else + { + base.transform.position = leftHand.transform.TransformPoint(offSet); + } + } +} |