diff options
author | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
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committer | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
commit | 766cdff5ffa72b65d7f106658d1603f47739b2ba (patch) | |
tree | 34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/ObjectScaleToBulletStats.cs |
+ init
Diffstat (limited to 'GameCode/ObjectScaleToBulletStats.cs')
-rw-r--r-- | GameCode/ObjectScaleToBulletStats.cs | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/GameCode/ObjectScaleToBulletStats.cs b/GameCode/ObjectScaleToBulletStats.cs new file mode 100644 index 0000000..da5e7d6 --- /dev/null +++ b/GameCode/ObjectScaleToBulletStats.cs @@ -0,0 +1,24 @@ +using UnityEngine; + +public class ObjectScaleToBulletStats : MonoBehaviour +{ + public GameObject target; + + public float dmgAmount = 1f; + + public float speedAmount = 1f; + + private void Start() + { + ProjectileHit component = GetComponent<ProjectileHit>(); + MoveTransform component2 = GetComponent<MoveTransform>(); + if ((bool)component) + { + component.damage = Mathf.Lerp(component.damage, component.damage * target.transform.localScale.x, dmgAmount); + } + if ((bool)component2) + { + component2.localForce.z = Mathf.Lerp(component2.localForce.z, component2.localForce.z * target.transform.localScale.x, speedAmount); + } + } +} |