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authorchai <215380520@qq.com>2023-10-27 11:05:14 +0800
committerchai <215380520@qq.com>2023-10-27 11:05:14 +0800
commit766cdff5ffa72b65d7f106658d1603f47739b2ba (patch)
tree34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/PlayerAudioModifyers.cs
+ init
Diffstat (limited to 'GameCode/PlayerAudioModifyers.cs')
-rw-r--r--GameCode/PlayerAudioModifyers.cs50
1 files changed, 50 insertions, 0 deletions
diff --git a/GameCode/PlayerAudioModifyers.cs b/GameCode/PlayerAudioModifyers.cs
new file mode 100644
index 0000000..7f82b58
--- /dev/null
+++ b/GameCode/PlayerAudioModifyers.cs
@@ -0,0 +1,50 @@
+using System.Collections.Generic;
+using UnityEngine;
+
+public class PlayerAudioModifyers : MonoBehaviour
+{
+ public List<AudioModifyer> modifyers = new List<AudioModifyer>();
+
+ public static List<CardAudioModifier> activeModifyer = new List<CardAudioModifier>();
+
+ public void AddToStack(CardAudioModifier mod)
+ {
+ int num = -1;
+ for (int i = 0; i < modifyers.Count; i++)
+ {
+ if (modifyers[i].modifier.stackName == mod.stackName)
+ {
+ num = i;
+ break;
+ }
+ }
+ if (num != -1)
+ {
+ modifyers[num].stacks++;
+ return;
+ }
+ AudioModifyer audioModifyer = new AudioModifyer();
+ audioModifyer.modifier = new CardAudioModifier();
+ audioModifyer.modifier.stackName = mod.stackName;
+ audioModifyer.modifier.stackType = mod.stackType;
+ audioModifyer.stacks = 1;
+ activeModifyer.Add(audioModifyer.modifier);
+ modifyers.Add(audioModifyer);
+ }
+
+ public void SetStacks()
+ {
+ for (int i = 0; i < activeModifyer.Count; i++)
+ {
+ _ = activeModifyer[i].stackType;
+ _ = 1;
+ _ = activeModifyer[i].stackType;
+ }
+ for (int j = 0; j < modifyers.Count; j++)
+ {
+ _ = modifyers[j].modifier.stackType;
+ _ = 1;
+ _ = modifyers[j].modifier.stackType;
+ }
+ }
+}