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authorchai <215380520@qq.com>2023-10-27 11:05:14 +0800
committerchai <215380520@qq.com>2023-10-27 11:05:14 +0800
commit766cdff5ffa72b65d7f106658d1603f47739b2ba (patch)
tree34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/Spring.cs
+ init
Diffstat (limited to 'GameCode/Spring.cs')
-rw-r--r--GameCode/Spring.cs24
1 files changed, 24 insertions, 0 deletions
diff --git a/GameCode/Spring.cs b/GameCode/Spring.cs
new file mode 100644
index 0000000..35cb057
--- /dev/null
+++ b/GameCode/Spring.cs
@@ -0,0 +1,24 @@
+using UnityEngine;
+
+public class Spring : MonoBehaviour
+{
+ public float spring = 1f;
+
+ private Rigidbody2D rig;
+
+ private Vector3 up;
+
+ private void Start()
+ {
+ rig = GetComponent<Rigidbody2D>();
+ up = base.transform.up;
+ }
+
+ private void FixedUpdate()
+ {
+ if ((bool)rig)
+ {
+ rig.AddTorque((Vector3.Cross(base.transform.up, up).normalized * Vector3.Angle(base.transform.up, up)).z * spring * rig.mass);
+ }
+ }
+}