diff options
Diffstat (limited to 'GameCode/Spring.cs')
-rw-r--r-- | GameCode/Spring.cs | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/GameCode/Spring.cs b/GameCode/Spring.cs new file mode 100644 index 0000000..35cb057 --- /dev/null +++ b/GameCode/Spring.cs @@ -0,0 +1,24 @@ +using UnityEngine; + +public class Spring : MonoBehaviour +{ + public float spring = 1f; + + private Rigidbody2D rig; + + private Vector3 up; + + private void Start() + { + rig = GetComponent<Rigidbody2D>(); + up = base.transform.up; + } + + private void FixedUpdate() + { + if ((bool)rig) + { + rig.AddTorque((Vector3.Cross(base.transform.up, up).normalized * Vector3.Angle(base.transform.up, up)).z * spring * rig.mass); + } + } +} |