summaryrefslogtreecommitdiff
path: root/GameCode/StandStillTrigger.cs
diff options
context:
space:
mode:
authorchai <215380520@qq.com>2023-10-27 11:05:14 +0800
committerchai <215380520@qq.com>2023-10-27 11:05:14 +0800
commit766cdff5ffa72b65d7f106658d1603f47739b2ba (patch)
tree34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/StandStillTrigger.cs
+ init
Diffstat (limited to 'GameCode/StandStillTrigger.cs')
-rw-r--r--GameCode/StandStillTrigger.cs25
1 files changed, 25 insertions, 0 deletions
diff --git a/GameCode/StandStillTrigger.cs b/GameCode/StandStillTrigger.cs
new file mode 100644
index 0000000..b5dc487
--- /dev/null
+++ b/GameCode/StandStillTrigger.cs
@@ -0,0 +1,25 @@
+using UnityEngine;
+
+public class StandStillTrigger : MonoBehaviour
+{
+ public float sinceStandStill;
+
+ private CharacterData data;
+
+ private void Start()
+ {
+ data = base.transform.GetComponentInParent<CharacterData>();
+ }
+
+ private void Update()
+ {
+ if (data.isGrounded && data.input.direction.magnitude < 0.1f)
+ {
+ sinceStandStill += TimeHandler.deltaTime;
+ }
+ else
+ {
+ sinceStandStill = 0f;
+ }
+ }
+}