diff options
author | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
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committer | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
commit | 766cdff5ffa72b65d7f106658d1603f47739b2ba (patch) | |
tree | 34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/TextFlicker.cs |
+ init
Diffstat (limited to 'GameCode/TextFlicker.cs')
-rw-r--r-- | GameCode/TextFlicker.cs | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/GameCode/TextFlicker.cs b/GameCode/TextFlicker.cs new file mode 100644 index 0000000..e710a43 --- /dev/null +++ b/GameCode/TextFlicker.cs @@ -0,0 +1,35 @@ +using TMPro; +using UnityEngine; + +public class TextFlicker : MonoBehaviour +{ + public string[] strings; + + public float rate = 0.2f; + + private float counter; + + private int currentID; + + private TextMeshProUGUI text; + + private void Start() + { + text = GetComponent<TextMeshProUGUI>(); + } + + private void Update() + { + counter += Time.deltaTime; + if (counter > rate) + { + counter = 0f; + currentID++; + if (currentID >= strings.Length) + { + currentID = 0; + } + text.text = strings[currentID]; + } + } +} |