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authorchai <215380520@qq.com>2023-10-27 11:05:14 +0800
committerchai <215380520@qq.com>2023-10-27 11:05:14 +0800
commit766cdff5ffa72b65d7f106658d1603f47739b2ba (patch)
tree34d7799a94dfa9be182825577583c0fa6dc935f7 /ROUNDS/Photon.Pun.Simple.ContactGroups/ContactGroupAssign.cs
+ init
Diffstat (limited to 'ROUNDS/Photon.Pun.Simple.ContactGroups/ContactGroupAssign.cs')
-rw-r--r--ROUNDS/Photon.Pun.Simple.ContactGroups/ContactGroupAssign.cs16
1 files changed, 16 insertions, 0 deletions
diff --git a/ROUNDS/Photon.Pun.Simple.ContactGroups/ContactGroupAssign.cs b/ROUNDS/Photon.Pun.Simple.ContactGroups/ContactGroupAssign.cs
new file mode 100644
index 0000000..235f91f
--- /dev/null
+++ b/ROUNDS/Photon.Pun.Simple.ContactGroups/ContactGroupAssign.cs
@@ -0,0 +1,16 @@
+using UnityEngine;
+
+namespace Photon.Pun.Simple.ContactGroups;
+
+public class ContactGroupAssign : MonoBehaviour, IContactGroupsAssign, IContactGroupMask
+{
+ public ContactGroupMaskSelector contactGroups;
+
+ [Tooltip("Will add a ContactGroupAssign to any children that have colliders and no ContactGroupAssign of their own. ")]
+ [SerializeField]
+ protected bool applyToChildren = true;
+
+ public bool ApplyToChildren => applyToChildren;
+
+ public int Mask => contactGroups.Mask;
+}