diff options
Diffstat (limited to 'GameCode/CharacterSelectionMenu.cs')
-rw-r--r-- | GameCode/CharacterSelectionMenu.cs | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/GameCode/CharacterSelectionMenu.cs b/GameCode/CharacterSelectionMenu.cs new file mode 100644 index 0000000..ed6c36a --- /dev/null +++ b/GameCode/CharacterSelectionMenu.cs @@ -0,0 +1,21 @@ +using System; +using UnityEngine; + +public class CharacterSelectionMenu : MonoBehaviour +{ + private void Start() + { + PlayerManager instance = PlayerManager.instance; + instance.PlayerJoinedAction = (Action<Player>)Delegate.Combine(instance.PlayerJoinedAction, new Action<Player>(PlayerJoined)); + } + + private void PlayerJoined(Player joinedPlayer) + { + base.transform.GetChild(0).GetChild(PlayerManager.instance.players.Count - 1).GetComponent<CharacterSelectionInstance>() + .StartPicking(joinedPlayer); + } + + private void Update() + { + } +} |