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Diffstat (limited to 'GameCode/ErrorHandler.cs')
-rw-r--r-- | GameCode/ErrorHandler.cs | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/GameCode/ErrorHandler.cs b/GameCode/ErrorHandler.cs new file mode 100644 index 0000000..e9ffc17 --- /dev/null +++ b/GameCode/ErrorHandler.cs @@ -0,0 +1,30 @@ +using TMPro; +using UnityEngine; + +public class ErrorHandler : MonoBehaviour +{ + public static ErrorHandler instance; + + public TextMeshProUGUI contextText; + + public TextMeshProUGUI reasonText; + + public GameObject UI; + + private void Awake() + { + instance = this; + } + + public void ShowError(string context, string reason) + { + contextText.text = context; + reasonText.text = reason; + UI.SetActive(value: true); + } + + public void HideError() + { + UI.SetActive(value: false); + } +} |