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Diffstat (limited to 'GameCode/GameManager.cs')
-rw-r--r-- | GameCode/GameManager.cs | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/GameCode/GameManager.cs b/GameCode/GameManager.cs new file mode 100644 index 0000000..45aaeee --- /dev/null +++ b/GameCode/GameManager.cs @@ -0,0 +1,38 @@ +using System; +using UnityEngine; + +public class GameManager : MonoBehaviour +{ + [Header("Settings")] + public static bool lockInput; + + public static GameManager instance; + + public bool isPlaying; + + public bool battleOngoing; + + public Action<int, int> GameOverAction; + + public void Awake() + { + instance = this; + } + + private void Start() + { + lockInput = false; + } + + private void Update() + { + } + + public void GameOver(int winingTeamID, int killedTeamID) + { + if (GameOverAction != null) + { + GameOverAction(winingTeamID, killedTeamID); + } + } +} |