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-rw-r--r--GameCode/GunLevel.cs21
1 files changed, 21 insertions, 0 deletions
diff --git a/GameCode/GunLevel.cs b/GameCode/GunLevel.cs
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index 0000000..427e442
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+++ b/GameCode/GunLevel.cs
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+using System;
+using UnityEngine;
+
+public class GunLevel : MonoBehaviour
+{
+ public Gun copyTo;
+
+ private Gun copyFrom;
+
+ private void Start()
+ {
+ copyFrom = GetComponent<Gun>();
+ AttackLevel componentInParent = GetComponentInParent<AttackLevel>();
+ componentInParent.LevelUpAction = (Action<int>)Delegate.Combine(componentInParent.LevelUpAction, new Action<int>(BuffGun));
+ }
+
+ public void BuffGun(int level)
+ {
+ ApplyCardStats.CopyGunStats(copyFrom, copyTo);
+ }
+}