diff options
Diffstat (limited to 'GameCode/ListMenuPage.cs')
-rw-r--r-- | GameCode/ListMenuPage.cs | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/GameCode/ListMenuPage.cs b/GameCode/ListMenuPage.cs new file mode 100644 index 0000000..e4735b4 --- /dev/null +++ b/GameCode/ListMenuPage.cs @@ -0,0 +1,36 @@ +using UnityEngine; + +public class ListMenuPage : MonoBehaviour +{ + public ListMenuButton firstSelected; + + public float barHeight = 92f; + + private GameObject grid; + + private void Awake() + { + grid = base.transform.GetChild(0).gameObject; + } + + public void Open() + { + ListMenu.instance.OpenPage(this); + grid.SetActive(value: true); + } + + public void Close() + { + DeselectAll(); + grid.SetActive(value: false); + } + + private void DeselectAll() + { + ListMenuButton[] componentsInChildren = GetComponentsInChildren<ListMenuButton>(); + for (int i = 0; i < componentsInChildren.Length; i++) + { + componentsInChildren[i].Deselect(); + } + } +} |