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-rw-r--r--GameCode/Orbit.cs24
1 files changed, 24 insertions, 0 deletions
diff --git a/GameCode/Orbit.cs b/GameCode/Orbit.cs
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+++ b/GameCode/Orbit.cs
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+using System;
+using UnityEngine;
+
+public class Orbit : MonoBehaviour
+{
+ public GameObject[] objectsPerLevel;
+
+ private void Start()
+ {
+ AttackLevel component = GetComponent<AttackLevel>();
+ component.LevelUpAction = (Action<int>)Delegate.Combine(component.LevelUpAction, new Action<int>(UpdateLevel));
+ }
+
+ private void UpdateLevel(int newLevel)
+ {
+ for (int i = 0; i < objectsPerLevel.Length; i++)
+ {
+ if (i <= newLevel - 1)
+ {
+ objectsPerLevel[i].SetActive(value: true);
+ }
+ }
+ }
+}