diff options
Diffstat (limited to 'GameCode/SetTeamColorSpecific.cs')
-rw-r--r-- | GameCode/SetTeamColorSpecific.cs | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/GameCode/SetTeamColorSpecific.cs b/GameCode/SetTeamColorSpecific.cs new file mode 100644 index 0000000..d5e9fe8 --- /dev/null +++ b/GameCode/SetTeamColorSpecific.cs @@ -0,0 +1,27 @@ +using UnityEngine; + +public class SetTeamColorSpecific : MonoBehaviour +{ + public Color[] colors; + + private void Start() + { + Player player = GetComponentInParent<Player>(); + if (!player) + { + player = GetComponentInParent<SpawnedAttack>().spawner; + } + ParticleSystem component = GetComponent<ParticleSystem>(); + if ((bool)component) + { + _ = component.main; + component.startColor = colors[player.playerID]; + } + LineRenderer component2 = GetComponent<LineRenderer>(); + if ((bool)component2) + { + component2.startColor = colors[player.playerID]; + component2.endColor = colors[player.playerID]; + } + } +} |