diff options
Diffstat (limited to 'GameCode/UniformModifier.cs')
-rw-r--r-- | GameCode/UniformModifier.cs | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/GameCode/UniformModifier.cs b/GameCode/UniformModifier.cs new file mode 100644 index 0000000..9278ed7 --- /dev/null +++ b/GameCode/UniformModifier.cs @@ -0,0 +1,28 @@ +using UnityEngine; +using UnityEngine.UI.ProceduralImage; + +[ModifierID("Uniform")] +public class UniformModifier : ProceduralImageModifier +{ + [SerializeField] + private float radius; + + public float Radius + { + get + { + return radius; + } + set + { + radius = value; + base._Graphic.SetVerticesDirty(); + } + } + + public override Vector4 CalculateRadius(Rect imageRect) + { + float num = radius; + return new Vector4(num, num, num, num); + } +} |