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Diffstat (limited to 'ROUNDS/SoundImplementation/SoundShotModifier.cs')
-rw-r--r--ROUNDS/SoundImplementation/SoundShotModifier.cs26
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diff --git a/ROUNDS/SoundImplementation/SoundShotModifier.cs b/ROUNDS/SoundImplementation/SoundShotModifier.cs
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+++ b/ROUNDS/SoundImplementation/SoundShotModifier.cs
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+using System;
+using Sonigon;
+using UnityEngine;
+
+namespace SoundImplementation;
+
+[Serializable]
+[CreateAssetMenu(fileName = "_SoundShotModifier", menuName = "Sound Implementation/Sound Shot Modifier", order = 0)]
+public class SoundShotModifier : ScriptableObject
+{
+ [Header("Sound Priority")]
+ public int priority;
+
+ [Header("Sound Events")]
+ public SoundEvent single;
+
+ public SoundEvent singleAutoLoop;
+
+ public SoundEvent singleAutoTail;
+
+ public SoundEvent shotgun;
+
+ public SoundEvent shotgunAutoLoop;
+
+ public SoundEvent shotgunAutoTail;
+}