diff options
Diffstat (limited to 'Client/ThirdParty/Box2D/testbed/tests/edge_test.cpp')
-rw-r--r-- | Client/ThirdParty/Box2D/testbed/tests/edge_test.cpp | 282 |
1 files changed, 282 insertions, 0 deletions
diff --git a/Client/ThirdParty/Box2D/testbed/tests/edge_test.cpp b/Client/ThirdParty/Box2D/testbed/tests/edge_test.cpp new file mode 100644 index 0000000..335e9fe --- /dev/null +++ b/Client/ThirdParty/Box2D/testbed/tests/edge_test.cpp @@ -0,0 +1,282 @@ +// MIT License + +// Copyright (c) 2019 Erin Catto + +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: + +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. + +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +// SOFTWARE. + +#include "test.h" +#include "imgui/imgui.h" + +class EdgeTest : public Test +{ +public: + + EdgeTest() + { + b2Vec2 vertices[10] = + { + {10.0f, -4.0f}, + {10.0f, 0.0f}, + {6.0f, 0.0f}, + {4.0f, 2.0f}, + {2.0f, 0.0f}, + {-2.0f, 0.0f}, + {-6.0f, 0.0f}, + {-8.0f, -3.0f}, + {-10.0f, 0.0f}, + {-10.0f, -4.0f} + }; + + m_offset1.Set(0.0f, 8.0f); + m_offset2.Set(0.0f, 16.0f); + + { + b2Vec2 v1 = vertices[0] + m_offset1; + b2Vec2 v2 = vertices[1] + m_offset1; + b2Vec2 v3 = vertices[2] + m_offset1; + b2Vec2 v4 = vertices[3] + m_offset1; + b2Vec2 v5 = vertices[4] + m_offset1; + b2Vec2 v6 = vertices[5] + m_offset1; + b2Vec2 v7 = vertices[6] + m_offset1; + b2Vec2 v8 = vertices[7] + m_offset1; + b2Vec2 v9 = vertices[8] + m_offset1; + b2Vec2 v10 = vertices[9] + m_offset1; + + b2BodyDef bd; + b2Body* ground = m_world->CreateBody(&bd); + + b2EdgeShape shape; + + shape.SetOneSided(v10, v1, v2, v3); + ground->CreateFixture(&shape, 0.0f); + + shape.SetOneSided(v1, v2, v3, v4); + ground->CreateFixture(&shape, 0.0f); + + shape.SetOneSided(v2, v3, v4, v5); + ground->CreateFixture(&shape, 0.0f); + + shape.SetOneSided(v3, v4, v5, v6); + ground->CreateFixture(&shape, 0.0f); + + shape.SetOneSided(v4, v5, v6, v7); + ground->CreateFixture(&shape, 0.0f); + + shape.SetOneSided(v5, v6, v7, v8); + ground->CreateFixture(&shape, 0.0f); + + shape.SetOneSided(v6, v7, v8, v9); + ground->CreateFixture(&shape, 0.0f); + + shape.SetOneSided(v7, v8, v9, v10); + ground->CreateFixture(&shape, 0.0f); + + shape.SetOneSided(v8, v9, v10, v1); + ground->CreateFixture(&shape, 0.0f); + + shape.SetOneSided(v9, v10, v1, v2); + ground->CreateFixture(&shape, 0.0f); + } + + { + b2Vec2 v1 = vertices[0] + m_offset2; + b2Vec2 v2 = vertices[1] + m_offset2; + b2Vec2 v3 = vertices[2] + m_offset2; + b2Vec2 v4 = vertices[3] + m_offset2; + b2Vec2 v5 = vertices[4] + m_offset2; + b2Vec2 v6 = vertices[5] + m_offset2; + b2Vec2 v7 = vertices[6] + m_offset2; + b2Vec2 v8 = vertices[7] + m_offset2; + b2Vec2 v9 = vertices[8] + m_offset2; + b2Vec2 v10 = vertices[9] + m_offset2; + + b2BodyDef bd; + b2Body* ground = m_world->CreateBody(&bd); + + b2EdgeShape shape; + + shape.SetTwoSided(v1, v2); + ground->CreateFixture(&shape, 0.0f); + + shape.SetTwoSided(v2, v3); + ground->CreateFixture(&shape, 0.0f); + + shape.SetTwoSided(v3, v4); + ground->CreateFixture(&shape, 0.0f); + + shape.SetTwoSided(v4, v5); + ground->CreateFixture(&shape, 0.0f); + + shape.SetTwoSided(v5, v6); + ground->CreateFixture(&shape, 0.0f); + + shape.SetTwoSided(v6, v7); + ground->CreateFixture(&shape, 0.0f); + + shape.SetTwoSided(v7, v8); + ground->CreateFixture(&shape, 0.0f); + + shape.SetTwoSided(v8, v9); + ground->CreateFixture(&shape, 0.0f); + + shape.SetTwoSided(v9, v10); + ground->CreateFixture(&shape, 0.0f); + + shape.SetTwoSided(v10, v1); + ground->CreateFixture(&shape, 0.0f); + } + + m_body1 = nullptr; + m_body2 = nullptr; + CreateBoxes(); + m_boxes = true; + } + + void CreateBoxes() + { + if (m_body1) + { + m_world->DestroyBody(m_body1); + m_body1 = nullptr; + } + + if (m_body2) + { + m_world->DestroyBody(m_body2); + m_body2 = nullptr; + } + + { + b2BodyDef bd; + bd.type = b2_dynamicBody; + bd.position = b2Vec2(8.0f, 2.6f) + m_offset1; + bd.allowSleep = false; + m_body1 = m_world->CreateBody(&bd); + + b2PolygonShape shape; + shape.SetAsBox(0.5f, 1.0f); + + m_body1->CreateFixture(&shape, 1.0f); + } + + { + b2BodyDef bd; + bd.type = b2_dynamicBody; + bd.position = b2Vec2(8.0f, 2.6f) + m_offset2; + bd.allowSleep = false; + m_body2 = m_world->CreateBody(&bd); + + b2PolygonShape shape; + shape.SetAsBox(0.5f, 1.0f); + + m_body2->CreateFixture(&shape, 1.0f); + } + } + + void CreateCircles() + { + if (m_body1) + { + m_world->DestroyBody(m_body1); + m_body1 = nullptr; + } + + if (m_body2) + { + m_world->DestroyBody(m_body2); + m_body2 = nullptr; + } + + { + b2BodyDef bd; + bd.type = b2_dynamicBody; + bd.position = b2Vec2(-0.5f, 0.6f) + m_offset1; + bd.allowSleep = false; + m_body1 = m_world->CreateBody(&bd); + + b2CircleShape shape; + shape.m_radius = 0.5f; + + m_body1->CreateFixture(&shape, 1.0f); + } + + { + b2BodyDef bd; + bd.type = b2_dynamicBody; + bd.position = b2Vec2(-0.5f, 0.6f) + m_offset2; + bd.allowSleep = false; + m_body2 = m_world->CreateBody(&bd); + + b2CircleShape shape; + shape.m_radius = 0.5f; + + m_body2->CreateFixture(&shape, 1.0f); + } + } + + void UpdateUI() override + { + ImGui::SetNextWindowPos(ImVec2(10.0f, 100.0f)); + ImGui::SetNextWindowSize(ImVec2(200.0f, 100.0f)); + ImGui::Begin("Custom Controls", nullptr, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize); + + if (ImGui::RadioButton("Boxes", m_boxes == true)) + { + CreateBoxes(); + m_boxes = true; + } + + if (ImGui::RadioButton("Circles", m_boxes == false)) + { + CreateCircles(); + m_boxes = false; + } + + ImGui::End(); + } + + void Step(Settings& settings) override + { + if (glfwGetKey(g_mainWindow, GLFW_KEY_A) == GLFW_PRESS) + { + m_body1->ApplyForceToCenter(b2Vec2(-10.0f, 0.0f), true); + m_body2->ApplyForceToCenter(b2Vec2(-10.0f, 0.0f), true); + } + + if (glfwGetKey(g_mainWindow, GLFW_KEY_D) == GLFW_PRESS) + { + m_body1->ApplyForceToCenter(b2Vec2(10.0f, 0.0f), true); + m_body2->ApplyForceToCenter(b2Vec2(10.0f, 0.0f), true); + } + + Test::Step(settings); + } + + static Test* Create() + { + return new EdgeTest; + } + + b2Vec2 m_offset1, m_offset2; + b2Body* m_body1; + b2Body* m_body2; + bool m_boxes; +}; + +static int testIndex = RegisterTest("Geometry", "Edge Test", EdgeTest::Create); |