diff options
author | chai <215380520@qq.com> | 2023-11-27 00:08:06 +0800 |
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committer | chai <215380520@qq.com> | 2023-11-27 00:08:06 +0800 |
commit | d4af52c91a717d0ee324f81ad5a673d4a6ba9207 (patch) | |
tree | bdb610929b8cd3064632f12479cd47c16b752045 /Assembly_CSharp/GamePlay/ProjectileFX.cs | |
parent | b45e22c164fa364263b00ce82842999f8e5976b2 (diff) |
*move
Diffstat (limited to 'Assembly_CSharp/GamePlay/ProjectileFX.cs')
-rw-r--r-- | Assembly_CSharp/GamePlay/ProjectileFX.cs | 47 |
1 files changed, 0 insertions, 47 deletions
diff --git a/Assembly_CSharp/GamePlay/ProjectileFX.cs b/Assembly_CSharp/GamePlay/ProjectileFX.cs deleted file mode 100644 index df82c3d..0000000 --- a/Assembly_CSharp/GamePlay/ProjectileFX.cs +++ /dev/null @@ -1,47 +0,0 @@ -using System.Collections; -using UnityEngine; - -public class ProjectileFX : MonoBehaviour -{ - [SerializeField] - private GameObject bleedingPS; - - [SerializeField] - private GameObject burrningPS; - - [SerializeField] - private GameObject poisonPS; - - public void SetFX(float bleeding, float burning, float poison, float slow, bool arcane) - { - if (OptionsMenu.instance.extraProjectileEffects) - { - if (bleeding > 0f) - { - bleedingPS.SetActive(value: true); - } - if (burning > 0f) - { - burrningPS.SetActive(value: true); - } - if (poison > 0f) - { - poisonPS.SetActive(value: true); - } - } - } - - public void OnDetach() - { - StartCoroutine(Die()); - } - - private IEnumerator Die() - { - bleedingPS.GetComponent<ParticleSystem>().Stop(withChildren: true); - burrningPS.GetComponent<ParticleSystem>().Stop(withChildren: true); - poisonPS.GetComponent<ParticleSystem>().Stop(withChildren: true); - yield return new WaitForSeconds(1.1f); - Object.Destroy(base.gameObject); - } -} |