diff options
| author | chai <215380520@qq.com> | 2023-11-26 23:52:30 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2023-11-26 23:52:30 +0800 |
| commit | 626381f061cde0c78564f6336e3131835cf20a5b (patch) | |
| tree | d9991d6eda6ae5d7649ac91ecaa3b4dc833cd4c3 /Assembly_CSharp/TileSpawnLocation.cs | |
| parent | 0e63c4a2c6dec8dfa260501fb7d73750261ea7b7 (diff) | |
* move
Diffstat (limited to 'Assembly_CSharp/TileSpawnLocation.cs')
| -rw-r--r-- | Assembly_CSharp/TileSpawnLocation.cs | 27 |
1 files changed, 0 insertions, 27 deletions
diff --git a/Assembly_CSharp/TileSpawnLocation.cs b/Assembly_CSharp/TileSpawnLocation.cs deleted file mode 100644 index e1575b1..0000000 --- a/Assembly_CSharp/TileSpawnLocation.cs +++ /dev/null @@ -1,27 +0,0 @@ -using UnityEngine; - -public class TileSpawnLocation : MonoBehaviour -{ - public int eulerAngle; - - public int posX; - - public int posY; - - private void Start() - { - SpawnManager.instance.tileSpawnUis.Add(base.gameObject); - if (SpawnManager.instance.combat) - { - base.gameObject.SetActive(value: false); - } - } - - public void SpawnTile() - { - TileManager.instance.SpawnNewTile(posX, posY, eulerAngle); - SpawnManager.instance.tileSpawnUis.Remove(base.gameObject); - SpawnManager.instance.StartNextWave(); - Object.Destroy(base.gameObject); - } -} |
