diff options
Diffstat (limited to 'Assembly_CSharp/UICameraController.cs')
| -rw-r--r-- | Assembly_CSharp/UICameraController.cs | 67 |
1 files changed, 0 insertions, 67 deletions
diff --git a/Assembly_CSharp/UICameraController.cs b/Assembly_CSharp/UICameraController.cs deleted file mode 100644 index c309492..0000000 --- a/Assembly_CSharp/UICameraController.cs +++ /dev/null @@ -1,67 +0,0 @@ -using UnityEngine; - -public class UICameraController : MonoBehaviour -{ - [SerializeField] - private float cameraSpeed = 10f; - - [SerializeField] - private float cameraZoom = 1f; - - private Vector3 oldPos; - - private void Start() - { - } - - private void Update() - { - UpdateMovement(); - UpdateZoom(); - } - - public void ResetPosition() - { - base.transform.localPosition = Vector3.zero; - cameraZoom = 1f; - base.transform.localScale = Vector3.one * cameraZoom; - } - - private Vector3 ViewPointToPixels(Vector3 view) - { - return new Vector3(view.x * (float)Camera.main.scaledPixelWidth, view.y * (float)Camera.main.scaledPixelHeight, 0f); - } - - private void UpdateMovement() - { - if (Input.GetMouseButtonDown(1)) - { - oldPos = ViewPointToPixels(Camera.main.ScreenToViewportPoint(Input.mousePosition)); - } - if (Input.GetMouseButton(1)) - { - Vector3 vector = ViewPointToPixels(Camera.main.ScreenToViewportPoint(Input.mousePosition)); - Vector3 translation = vector - oldPos; - translation.z = 0f; - base.transform.Translate(translation); - oldPos = vector; - } - else - { - Vector3 vector2 = new Vector3(Input.GetAxisRaw("Horizontal"), Input.GetAxisRaw("Vertical"), 0f); - if (vector2.sqrMagnitude > 0.1f) - { - base.transform.Translate(-vector2.normalized * Time.deltaTime * cameraSpeed * (6f / (5f + cameraZoom))); - } - } - } - - private void UpdateZoom() - { - float num = cameraZoom; - cameraZoom = Mathf.Clamp(cameraZoom + Input.mouseScrollDelta.y / 10f, 0.5f, 2f); - base.transform.localScale = Vector3.one * cameraZoom; - base.transform.localPosition *= cameraZoom / num; - base.transform.localPosition += new Vector3(0f, 0.5f * (float)Camera.main.scaledPixelHeight * (cameraZoom - num), 0f); - } -} |
