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path: root/Assembly_Firstpass/Steamworks/AccountID_t.cs
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Diffstat (limited to 'Assembly_Firstpass/Steamworks/AccountID_t.cs')
-rw-r--r--Assembly_Firstpass/Steamworks/AccountID_t.cs63
1 files changed, 63 insertions, 0 deletions
diff --git a/Assembly_Firstpass/Steamworks/AccountID_t.cs b/Assembly_Firstpass/Steamworks/AccountID_t.cs
new file mode 100644
index 0000000..8dfd298
--- /dev/null
+++ b/Assembly_Firstpass/Steamworks/AccountID_t.cs
@@ -0,0 +1,63 @@
+using System;
+
+namespace Steamworks;
+
+[Serializable]
+public struct AccountID_t : IEquatable<AccountID_t>, IComparable<AccountID_t>
+{
+ public uint m_AccountID;
+
+ public AccountID_t(uint value)
+ {
+ m_AccountID = value;
+ }
+
+ public override string ToString()
+ {
+ return m_AccountID.ToString();
+ }
+
+ public override bool Equals(object other)
+ {
+ if (other is AccountID_t)
+ {
+ return this == (AccountID_t)other;
+ }
+ return false;
+ }
+
+ public override int GetHashCode()
+ {
+ return m_AccountID.GetHashCode();
+ }
+
+ public static bool operator ==(AccountID_t x, AccountID_t y)
+ {
+ return x.m_AccountID == y.m_AccountID;
+ }
+
+ public static bool operator !=(AccountID_t x, AccountID_t y)
+ {
+ return !(x == y);
+ }
+
+ public static explicit operator AccountID_t(uint value)
+ {
+ return new AccountID_t(value);
+ }
+
+ public static explicit operator uint(AccountID_t that)
+ {
+ return that.m_AccountID;
+ }
+
+ public bool Equals(AccountID_t other)
+ {
+ return m_AccountID == other.m_AccountID;
+ }
+
+ public int CompareTo(AccountID_t other)
+ {
+ return m_AccountID.CompareTo(other.m_AccountID);
+ }
+}