using System.Runtime.InteropServices;
namespace Steamworks;
[StructLayout(LayoutKind.Sequential, Pack = 8)]
[CallbackIdentity(207)]
public struct GSGameplayStats_t
{
public const int k_iCallback = 207;
public EResult m_eResult;
public int m_nRank;
public uint m_unTotalConnects;
public uint m_unTotalMinutesPlayed;
}