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using System.Runtime.InteropServices;

namespace Steamworks;

[StructLayout(LayoutKind.Sequential, Pack = 8)]
[CallbackIdentity(509)]
public struct LobbyGameCreated_t
{
	public const int k_iCallback = 509;

	public ulong m_ulSteamIDLobby;

	public ulong m_ulSteamIDGameServer;

	public uint m_unIP;

	public ushort m_usPort;
}