using System.Runtime.InteropServices;
namespace Steamworks;
[StructLayout(LayoutKind.Sequential, Pack = 8)]
[CallbackIdentity(509)]
public struct LobbyGameCreated_t
{
public const int k_iCallback = 509;
public ulong m_ulSteamIDLobby;
public ulong m_ulSteamIDGameServer;
public uint m_unIP;
public ushort m_usPort;
}