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using System.Runtime.InteropServices;
namespace Steamworks;
[StructLayout(LayoutKind.Sequential, Pack = 8)]
[CallbackIdentity(1030)]
public struct TimedTrialStatus_t
{
public const int k_iCallback = 1030;
public AppId_t m_unAppID;
[MarshalAs(UnmanagedType.I1)]
public bool m_bIsOffline;
public uint m_unSecondsAllowed;
public uint m_unSecondsPlayed;
}
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