diff options
author | chai <chaifix@163.com> | 2022-04-22 22:00:37 +0800 |
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committer | chai <chaifix@163.com> | 2022-04-22 22:00:37 +0800 |
commit | 64eeb50eb855d1166d41bd25b58a34919a49589d (patch) | |
tree | 8b093967e15d92d6bc5699fa7716066bf132b793 /SurvivalTest/Assets/Scripts/Equips/EquipBase.cs | |
parent | edaeb4b7c681cc1654745e5a9be531a71088d1af (diff) |
* equip, item, decoration
Diffstat (limited to 'SurvivalTest/Assets/Scripts/Equips/EquipBase.cs')
-rw-r--r-- | SurvivalTest/Assets/Scripts/Equips/EquipBase.cs | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/SurvivalTest/Assets/Scripts/Equips/EquipBase.cs b/SurvivalTest/Assets/Scripts/Equips/EquipBase.cs new file mode 100644 index 0000000..bda8b81 --- /dev/null +++ b/SurvivalTest/Assets/Scripts/Equips/EquipBase.cs @@ -0,0 +1,38 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public abstract class EquipBase +{ + + /// <summary> + /// 连发模式 + /// </summary> + public enum AutoMode + { + Interval, // 按时连发,需要设置Interval + Condition, // 按条件触发,需要重写CheckCondition + } + + public abstract AutoMode autoMode { get; } + + /// <summary> + /// 触发的时间间隔 + /// </summary> + public virtual float interval { get; } + + /// <summary> + /// 使用装备 + /// </summary> + public abstract void OnTrigger(GameObject owner); + + public virtual bool CheckCondition(GameObject owner) + { + return false; + } + + public virtual void Update() + { + } + +} |