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author | chai <chaifix@163.com> | 2022-04-24 19:10:43 +0800 |
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committer | chai <chaifix@163.com> | 2022-04-24 19:10:43 +0800 |
commit | d69adc7009c7953749b59ace2518c0a7c99faa47 (patch) | |
tree | 113b15cd7861b600dc001ab203999fd59adb26f1 /SurvivalTest/Assets/Scripts/Equips/LightSaber/LightSaber.cs | |
parent | 6158af99ad803d9e29096ee6f65026d5e0db0f1f (diff) |
+ light saber
Diffstat (limited to 'SurvivalTest/Assets/Scripts/Equips/LightSaber/LightSaber.cs')
-rw-r--r-- | SurvivalTest/Assets/Scripts/Equips/LightSaber/LightSaber.cs | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/SurvivalTest/Assets/Scripts/Equips/LightSaber/LightSaber.cs b/SurvivalTest/Assets/Scripts/Equips/LightSaber/LightSaber.cs new file mode 100644 index 0000000..4db08ee --- /dev/null +++ b/SurvivalTest/Assets/Scripts/Equips/LightSaber/LightSaber.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class LightSaber : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} |