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authorchai <chaifix@163.com>2022-04-24 19:10:43 +0800
committerchai <chaifix@163.com>2022-04-24 19:10:43 +0800
commitd69adc7009c7953749b59ace2518c0a7c99faa47 (patch)
tree113b15cd7861b600dc001ab203999fd59adb26f1 /SurvivalTest/Assets/Scripts/Equips/LightSaber/LightSaber.cs
parent6158af99ad803d9e29096ee6f65026d5e0db0f1f (diff)
+ light saber
Diffstat (limited to 'SurvivalTest/Assets/Scripts/Equips/LightSaber/LightSaber.cs')
-rw-r--r--SurvivalTest/Assets/Scripts/Equips/LightSaber/LightSaber.cs18
1 files changed, 18 insertions, 0 deletions
diff --git a/SurvivalTest/Assets/Scripts/Equips/LightSaber/LightSaber.cs b/SurvivalTest/Assets/Scripts/Equips/LightSaber/LightSaber.cs
new file mode 100644
index 0000000..4db08ee
--- /dev/null
+++ b/SurvivalTest/Assets/Scripts/Equips/LightSaber/LightSaber.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class LightSaber : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}