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authorchai <chaifix@163.com>2022-04-25 09:58:56 +0800
committerchai <chaifix@163.com>2022-04-25 09:58:56 +0800
commit71ae3d755a03a706d93291ca57c6de8e6f0d5926 (patch)
treeea8e38b0fe6bd860fae5458b4a4ed12b3984920f /SurvivalTest/Assets/Scripts/Managers/BattleManager.cs
parent0eff98708ab049559d7891f1aa24e365000caae1 (diff)
* rename equip to weapon
Diffstat (limited to 'SurvivalTest/Assets/Scripts/Managers/BattleManager.cs')
-rw-r--r--SurvivalTest/Assets/Scripts/Managers/BattleManager.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/SurvivalTest/Assets/Scripts/Managers/BattleManager.cs b/SurvivalTest/Assets/Scripts/Managers/BattleManager.cs
index 701f27c..c473a5d 100644
--- a/SurvivalTest/Assets/Scripts/Managers/BattleManager.cs
+++ b/SurvivalTest/Assets/Scripts/Managers/BattleManager.cs
@@ -10,7 +10,7 @@ public class BattleManager : Singleton<BattleManager>
UIManager.Instance.OpenPanel(PanelType.PanelTopSuffBar, null);
//UIManager.Instance.OpenPanel(PanelType.PanelBossHpBar, null);
//UIManager.Instance.OpenPanel(PanelType.PanelItemBar, null);
- //UIManager.Instance.OpenPanel(PanelType.PanelEquipBar, null);
+ //UIManager.Instance.OpenPanel(PanelType.PanelWeaponBar, null);
}
public void Update()