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authorchai <chaifix@163.com>2022-04-25 09:58:56 +0800
committerchai <chaifix@163.com>2022-04-25 09:58:56 +0800
commit71ae3d755a03a706d93291ca57c6de8e6f0d5926 (patch)
treeea8e38b0fe6bd860fae5458b4a4ed12b3984920f /SurvivalTest/Assets/Scripts/UI/Panel/PanelTopStuffBar/PanelTopStuffBar.cs
parent0eff98708ab049559d7891f1aa24e365000caae1 (diff)
* rename equip to weapon
Diffstat (limited to 'SurvivalTest/Assets/Scripts/UI/Panel/PanelTopStuffBar/PanelTopStuffBar.cs')
-rw-r--r--SurvivalTest/Assets/Scripts/UI/Panel/PanelTopStuffBar/PanelTopStuffBar.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/SurvivalTest/Assets/Scripts/UI/Panel/PanelTopStuffBar/PanelTopStuffBar.cs b/SurvivalTest/Assets/Scripts/UI/Panel/PanelTopStuffBar/PanelTopStuffBar.cs
index 2d1e02b..6e91c6b 100644
--- a/SurvivalTest/Assets/Scripts/UI/Panel/PanelTopStuffBar/PanelTopStuffBar.cs
+++ b/SurvivalTest/Assets/Scripts/UI/Panel/PanelTopStuffBar/PanelTopStuffBar.cs
@@ -4,13 +4,13 @@ using UnityEngine;
public class PanelTopStuffBar : PanelBase
{
- public UIEquipBar m_EquipBar;
+ public UIWeaponBar m_WeaponBar;
public UIItemBar m_ItemBar;
public UIDecorationBar m_DecorationBar;
public override void Set(object param)
{
- m_EquipBar.Set();
+ m_WeaponBar.Set();
m_ItemBar.Set();
m_DecorationBar.Set();
}