diff options
Diffstat (limited to 'SurvivalTest/Assets/Scripts/Items/ExecutorParts/Item_ExecutorPart.cs')
-rw-r--r-- | SurvivalTest/Assets/Scripts/Items/ExecutorParts/Item_ExecutorPart.cs | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/SurvivalTest/Assets/Scripts/Items/ExecutorParts/Item_ExecutorPart.cs b/SurvivalTest/Assets/Scripts/Items/ExecutorParts/Item_ExecutorPart.cs new file mode 100644 index 0000000..43af6f9 --- /dev/null +++ b/SurvivalTest/Assets/Scripts/Items/ExecutorParts/Item_ExecutorPart.cs @@ -0,0 +1,14 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +/// <summary> +/// 执行者的部件,集齐之后召唤执行者机器人 +/// 执行者机器人的攻击通过眼发射高能射线,高速扫射敌人 +/// 执行者笔挺的飘在空中,类似管家的姿势,一只手背在身后,眼里发射射线 +/// </summary> +public class Item_ExecutorPart : ItemBase +{ + + +}
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