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Diffstat (limited to 'SurvivalTest/Assets/Scripts/Items/ExecutorParts/Item_ExecutorPart.cs')
-rw-r--r--SurvivalTest/Assets/Scripts/Items/ExecutorParts/Item_ExecutorPart.cs14
1 files changed, 14 insertions, 0 deletions
diff --git a/SurvivalTest/Assets/Scripts/Items/ExecutorParts/Item_ExecutorPart.cs b/SurvivalTest/Assets/Scripts/Items/ExecutorParts/Item_ExecutorPart.cs
new file mode 100644
index 0000000..43af6f9
--- /dev/null
+++ b/SurvivalTest/Assets/Scripts/Items/ExecutorParts/Item_ExecutorPart.cs
@@ -0,0 +1,14 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+/// <summary>
+/// 执行者的部件,集齐之后召唤执行者机器人
+/// 执行者机器人的攻击通过眼发射高能射线,高速扫射敌人
+/// 执行者笔挺的飘在空中,类似管家的姿势,一只手背在身后,眼里发射射线
+/// </summary>
+public class Item_ExecutorPart : ItemBase
+{
+
+
+} \ No newline at end of file