diff options
Diffstat (limited to 'SurvivalTest/Assets/Scripts/Items')
8 files changed, 0 insertions, 122 deletions
diff --git a/SurvivalTest/Assets/Scripts/Items/ItemBase.cs b/SurvivalTest/Assets/Scripts/Items/ItemBase.cs deleted file mode 100644 index a19ebcf..0000000 --- a/SurvivalTest/Assets/Scripts/Items/ItemBase.cs +++ /dev/null @@ -1,19 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -/// <summary> -/// ÎïÆ· -/// </summary> -public abstract class ItemBase -{ - - public abstract string name { get; } - - public abstract string iconPath { get; } - - public abstract void OnUse(GameObject owner); - - public virtual void Update() { } - -}
\ No newline at end of file diff --git a/SurvivalTest/Assets/Scripts/Items/ItemBase.cs.meta b/SurvivalTest/Assets/Scripts/Items/ItemBase.cs.meta deleted file mode 100644 index 97b7e17..0000000 --- a/SurvivalTest/Assets/Scripts/Items/ItemBase.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: a1be6fd9c07374849acc8fe23dd6a6d0 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/SurvivalTest/Assets/Scripts/Items/Item_B2Phone.cs b/SurvivalTest/Assets/Scripts/Items/Item_B2Phone.cs deleted file mode 100644 index a7aff51..0000000 --- a/SurvivalTest/Assets/Scripts/Items/Item_B2Phone.cs +++ /dev/null @@ -1,24 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -/// <summary> -/// B2ºô½Ð»ú -/// </summary> -public class Item_B2Phone : ItemBase -{ - public override string name => "B2"; - - public override string iconPath => "art/ui/itemicon/plane"; - - string prefabPath = "prefabs/weapon/b2"; - - public override void OnUse(GameObject owner) - { - TestB2 b2 = UnityEngine.Object.Instantiate(ResourceManager.Instance.Load<TestB2>(prefabPath)); - - Vector3 pos3D = owner.GetComponent<TopDownTransform>().GetProjectedPosition(); - b2.Set(pos3D + new Vector3(-15, 0, 0), pos3D + new Vector3(15, 0, 0), 20f, 3f); - } - -}
\ No newline at end of file diff --git a/SurvivalTest/Assets/Scripts/Items/Item_B2Phone.cs.meta b/SurvivalTest/Assets/Scripts/Items/Item_B2Phone.cs.meta deleted file mode 100644 index 224b947..0000000 --- a/SurvivalTest/Assets/Scripts/Items/Item_B2Phone.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 8c784b1bd77f0eb4384b262c56b0d2bb -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/SurvivalTest/Assets/Scripts/Items/Item_NuclearBomb.cs b/SurvivalTest/Assets/Scripts/Items/Item_NuclearBomb.cs deleted file mode 100644 index eb483e2..0000000 --- a/SurvivalTest/Assets/Scripts/Items/Item_NuclearBomb.cs +++ /dev/null @@ -1,14 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class Item_NuclearBomb : ItemBase -{ - public override string name => "ºËµ¯ÃÜÂëÏä"; - - public override string iconPath => "art/ui/itemicon/nuclear_bomb"; - - public override void OnUse(GameObject owner) - { - } -}
\ No newline at end of file diff --git a/SurvivalTest/Assets/Scripts/Items/Item_NuclearBomb.cs.meta b/SurvivalTest/Assets/Scripts/Items/Item_NuclearBomb.cs.meta deleted file mode 100644 index 3428826..0000000 --- a/SurvivalTest/Assets/Scripts/Items/Item_NuclearBomb.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 529a65114183a5c479ca08229cb6e458 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/SurvivalTest/Assets/Scripts/Items/Item_SpaceBeamer.cs b/SurvivalTest/Assets/Scripts/Items/Item_SpaceBeamer.cs deleted file mode 100644 index db76bb8..0000000 --- a/SurvivalTest/Assets/Scripts/Items/Item_SpaceBeamer.cs +++ /dev/null @@ -1,21 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class Item_SpaceBeamer : ItemBase -{ - public override string name => "ÎÀÐÇÉäÏß"; - - public override string iconPath => "art/ui/itemicon/space_beamer"; - - string prefabPath = "prefabs/weapon/space_beam"; - - public override void OnUse(GameObject owner) - { - TestSpaceBeam beam = UnityEngine.Object.Instantiate<TestSpaceBeam>(ResourceManager.Instance.Load<TestSpaceBeam>(prefabPath)); - - Vector3 pos3D = owner.GetComponent<TopDownTransform>().position; - beam.Set(pos3D + new Vector3(3, 0, 0)); - } - -}
\ No newline at end of file diff --git a/SurvivalTest/Assets/Scripts/Items/Item_SpaceBeamer.cs.meta b/SurvivalTest/Assets/Scripts/Items/Item_SpaceBeamer.cs.meta deleted file mode 100644 index 2a064aa..0000000 --- a/SurvivalTest/Assets/Scripts/Items/Item_SpaceBeamer.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 3ce271fd294dfa141b3467d795a524b0 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: |